Simcountry is a multiplayer Internet game in which you are the president, commander in chief, and industrial leader. You have to make the tough decisions about cutting or raising taxes, how to allocate the federal budget, what kind of infrastructure you want, etc..
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Hints and recommendations for a strong economy

Topics: Beginners: Hints and recommendations for a strong economy

Daw IV von Gutshof

Saturday, September 3, 2016 - 12:27 pm Click here to edit this post
Does someone have hints for how to get a strong and reliable economy? My earnings are 30 billion in one month and then 25 billion in another, without the beginners income booster i'll be gone. I got a big pile of cash but I need a stronger economy.
My military is almost gone and I have to reduce my hospitals just to have enough money left, my income net is about 14 billions and sinking every month.
I have about 44 corporations and still my country is poor.
Please help me and other players by posting your hints and your recommendations on how to get a strong economy here.

Thanks

marshal.ney

Saturday, September 3, 2016 - 08:36 pm Click here to edit this post
Which country and world? Hard to find you if we don't know where to look.

As your beginner's income dwindles, so will your net. Are you still staying ahead? Net for the month minus beginner's income is still a positive number?

Daw IV von Gutshof

Saturday, September 3, 2016 - 09:11 pm Click here to edit this post
German Empire on LU
And no, it's -2 billions of income, without the beginners booster

marshal.ney

Sunday, September 4, 2016 - 11:38 pm Click here to edit this post
I dont have a presence on LU, and there are better minds available. Hope one chimes in, and that you don't mind me kibitzing on the advice. I might be able to apply it to me. :)

karat

Tuesday, September 6, 2016 - 10:15 pm Click here to edit this post
Take a look at your corporations.

If they are understaffed, they are earning less money but paying the same fixed costs -- close your worst ones.

If the goods are in oversupply, they may be losing money.

If they are new, they may be losing money, as they ramp up, but they will get better in time.

Daw IV von Gutshof

Sunday, September 11, 2016 - 12:07 am Click here to edit this post
Ok, thanks

Korban

Saturday, September 24, 2016 - 08:29 am Click here to edit this post
Please advice what salary target % is good and i care about profits and production
So i dont mind losing points

Please help for govt and corps % salary

And second question.. how to recruit soldiers?

marshal.ney

Saturday, September 24, 2016 - 09:04 pm Click here to edit this post
To start with 200 government 300 corporate, if you're running a country. 320 for an Enterprise to start (since your main competition is sims at 300 - higher for corps in a crowded employment market of other enterprises.)

A bit later on, when you worried about chasing the last few points of CWI, and have the needed infrastructure in place to support it, you can raise it.

Soldiers come from low level workers (for the grunts), up to age 50. Officers come from medium level managers. They are auto-recruited from your population base when you set up a military unit or structure.

If you're asking about mobile forces, that's a whole other ball of wax. They are purchased or created.

Korban

Monday, September 26, 2016 - 07:29 am Click here to edit this post
Sorry but i need info.

I bought many goods and contract them to my country but it is just stocks
Do u have any idea to let my corporstion use the country stock and only buy from others if my country has none?

marshal.ney

Monday, September 26, 2016 - 10:50 pm Click here to edit this post
Trade-Trade with Own Corporations to set manual sales. As far as I know, there is no way to set up a contract from country stocks to your corps. You can set up to 120 months of each supply in manual mode. Be careful not to drive your corps into deep debt doing that.

I only sell to corps when there is a shortage of supplies. Takes some of the micro-managing out of it.


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