Simcountry is a multiplayer Internet game in which you are the president, commander in chief, and industrial leader. You have to make the tough decisions about cutting or raising taxes, how to allocate the federal budget, what kind of infrastructure you want, etc..
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Raising of maintenance quality

Topics: Beginners: Raising of maintenance quality


Saturday, October 26, 2019 - 08:33 pm Click here to edit this post
does any one know if raising of maintenance quality in all areas could lower the cost of maintaining said item or at least hold indexes longer ?

John Galt

Saturday, October 26, 2019 - 09:52 pm Click here to edit this post
I have found no difference, except having to pay more.

Will Walker

Monday, October 28, 2019 - 03:55 pm Click here to edit this post
This is the historical problem with 'quality' in this game. Several products: production plants, adv. quality products, efficiency products, schools, hospitals, roads, etc. don't provide any gameplay benefit for the consumer as a result of quality.

As a result, quality simply becomes a way to bilk cash from customers, resulting in some distorted behaviors that the game solves by forcing customers to get taken to the cleaners.

Back in the day this was true of ALL products. Now, at least, many products give pass-through quality benefits and countries both pass the costs along to their citizens AND seem to get a wellfare bonus for consuming high quality goods.

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