Ya, I always check the nominal value. It is not accurate but it gives a ball park figure of total military assets.
The employment index gives you the number of soldiers and officers in the army.
The war rank, finance, total score, rank, and level could also tell a lot. I haven't tried using any of them. I usually flip through regions of the map and open about a dozen countries in new tabs. I keep one or two tabs open and go to the next region. Someone might search through the presidents list and look for countries with low (better) finance rank and high (worse) war rank.
On White Giant I found a country with one garrison blueprint that had 1 AAbat, 1 Defbat, and 1 jeep and no nuclear defense in the garrisons. The garrisons were in 20 forts and the cities. The population was 33 million, it had no state factories and no military units. It did have around 5T in military assets which were all missiles an
Thats a nice find.
R
Roberto Tomba (Kebir Blue)
All worlds
I'm trying to get my Defense Index up to 100. I've got a population of 8,300,000 and an army of 823,736, but my Index is only 55.88.
It seem insane that 10% of my population needs to be in the military. But, I suppose this means that I need to start investing in more of the high-impact items, like military bases. I'm not looking for easy answers here...just trying to make sense of it all.
Rob
A
Alexander Platypus (Kebir Blue)
All worlds
roberto, you probably ought to increase your population by a lot first, and try to get more private corporations for income. but there is a list in the documentation showing which weapons add how many points to the defense index, so you know which are more efficient to purchase and in what amounts.
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Roberto Tomba (Kebir Blue)
All worlds
Thanks, Alexander...looks like I'm being too impatient with the pace of increasing my rating.
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Pathetic Sheep (Little Upsilon)
All worlds
If your talking about the "war situation index", military bases help a lot. You don't need to worry much about the war index if your country isn't worth taking. CCCs are easier to take than player controlled countries.
The defense index is something else. If you have a secure country and are trying for level awards get missile interceptor batteries. You only need enough missiles to prevent automatic purchases of more missiles.