Simcountry is a multiplayer Internet game in which you are the president, commander in chief, and industrial leader. You have to make the tough decisions about cutting or raising taxes, how to allocate the federal budget, what kind of infrastructure you want, etc..
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Weapons deactivation (Little Upsilon)

Topics: War and Peace: Weapons deactivation (Little Upsilon)

VĂ¡li (Little Upsilon)

Saturday, January 3, 2009 - 02:17 am Click here to edit this post
I ordered 12000 jeeps yesterday, I log in today to find 3000 have been deactivated. I have workers availablke plus my country is making a profit.
So whyt should the game deactivate the jeeps?

The Crafty Cockney (Kebir Blue)

Saturday, January 3, 2009 - 03:20 pm Click here to edit this post
over here (UK) (which is where you are isn't it?) Chrysler/Jeep are one. Nuff said.

Kevin Henry (Little Upsilon)

Saturday, January 3, 2009 - 03:46 pm Click here to edit this post
As just answered in the Help forum, you either:
1) Need more LLW's or MLM's OR
2) You need more bases

It's probably # 1.

Pathetic Sheep (White Giant)

Saturday, January 17, 2009 - 07:54 am Click here to edit this post
More likely number 2 since he says he has enough workers.

"Enough" workers has to include a margin. On your "important things to do" link there is a list of "advised reserves". I think deactivation continues until you have the advised number.

If you set your wages higher your military won't deactivate. Doing that can severely trash your economy.

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