Simcountry
Forum War & Peace I need Help with War Questions (Fearless Blue)

I need Help with War Questions (Fearless Blue)

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Fighter_16 (Fearless Blue)

All worlds
05 Jan 2012 03:29Link
I know how to get a c3 and all that but only if its a neighboring c3 , However i do not know what weapons i should use or tactics i should use if its farther away..any suggestions ?
K
Keto (Little Upsilon)

All worlds
05 Jan 2012 17:56Link
Depending how far away the c3 is, you can use the same tactics as a neighbouring c3 except for land units.
With the range your airforce has it can reach alot of far away c3's, but you'll have to check distances on the map to make sure you are in range.
As for land forces, you'll need to set up an airbase in the c3, wait till its built and you can station land forces there. Airbase construction units are used for building bases. You'll need rapid deployment units and rapid deployment ammo to build these units. Another option is to take c3s along the way to allow your land forces to travel through these countries on the way to the c3 you are attacking.

Another option(using no land forces like HT and HA) is to airdrop special forces to paint with and use FP/bombers for air defense and defense at targets and cruise ships or LBCB's to take out targets after defense is gone from targets.

Hopefully this makes
J
Jo Salkilld (Golden Rainbow)

All worlds
05 Jan 2012 19:52Link
For optimum performance, find a C3 that is more than 1,000km away and less than 1,500 km away. That way you can still use attack drones.

Airdropping Special Forces is the easiest way to paint.

Hugs and respect

Jo
M
Matt Patton (Golden Rainbow)

All worlds
06 Mar 2012 02:07Link
how far is too far
the twelve monkeys a one person fed attacked my slaves
but is on the continent over 4600KM
so far has made one lbc attack on a city I guess
I tried to attack but it just looked at the place
any way I deployed everything available
J
Jo Salkilld (White Giant)

All worlds
06 Mar 2012 13:50Link
If a country is out of range, you need to use remote airbases and / or navy.

Hugs and respect

Jo
X
xiong

All worlds
22 Jun 2012 11:09Link
why not just nuke out the troubler maker? i would probably nuke every monkeys if some players like that would bother my empires :)

last i read was strategic bomber was 30km range. 100% hit, 100% kill, 100% damage
H
Hanma

All worlds
22 Jun 2012 23:28Link
...There is such a thing as overkill.
By the way, what the heck are the special forces units for, besides painting the map a pretty orange?
X
xiong

All worlds
23 Jun 2012 01:38Link
it is to wipe out the trouble maker, close the account, or take over all his/her resources in that country.

he/she has to start over again, if want to make more troubles.

base on updates, the special force units are supposed to tag targets for you should you bomb the targets. this would increase the % damage to the targets. interesting concept?
M
Marshal Ney

All worlds
24 Jun 2012 22:09Link
Nuking a player is an extreme option. Depending on location, you're not just attacking that player. The fallout will hit his neighbors. Also affected will be any Enterprise controlled corps (or other country corporations -partially owned of course) in his country. Many CEO's also have countries, and might look askance at having their workers irradiated.

M. Ney
X
xiong

All worlds
25 Jun 2012 00:01Link
@marshal,
that's the consequences of using nukes, it may create a bigger war involving more countries should all the affected countries want to take actions.

perhaps the gm/owner may wall to introduce the concept that only the target country be leveled to 100% damage/kill, and no other countries be affected. this is not reality, but there are already many things in sc that are not reality anyways.
M
Marshal Ney

All worlds
26 Jun 2012 00:23Link
From reading in the forum, those damaged players can and have entered the fray on occasion. If a country were to nuke say Germany - every country around it would suffer. This is pretty realistic in that regard.
X
xiong

All worlds
26 Jun 2012 01:04Link
that's a reason for the gm/owner to designated that only the target country of the nuke be totally destroyed, without affecting any other country around that target country. sure this is not realistic, but so far many things in sc are not realistic anyway.

this wall-ing of nuke damages will keep every one else from jumping on the bandwagon of war.
J
Jo Salkilld

All worlds
26 Jun 2012 02:08Link
The reverse side of the coin is that, if a player chooses to use nukes, they need to think responsibly. They won't just be affecting the player they are attacking, they could be affecting a whole load of other innocent countries as well. And the risk they take is incurring the wrath of those other players ...

I'd rather not see the game changed to allow players to nuke without consequence ... or risk.

Having said that, countries in secured mode or WP are not affected by fallout. IMHO that's enough of a concession to 'unreality'.

Hugs and respect

Jo
C
Crafty

All worlds
26 Jun 2012 20:39Link
Many times I've seen nukers offer compensation to affected neighbours.
X
xiong

All worlds
26 Jun 2012 23:45Link
@jo,
nukes would be the faster route to annihilate the enemy. as on earth, nuclear weapons are to deter wars, but if the enemy is having superiority complex similar to japan on earth in world war 2 then terminate such ideology is the proper way to make the world at peace.

if war protection (wp) is already introduce, what harm is there to wall in nuke damages.

@crafty,
i think that's what usa/americ on earth offer to the marshal islander for testing nukes on their land. there should be no need to do that on sc if wall concept is introduce.
J
Jo Salkilld

All worlds
27 Jun 2012 02:54Link
Crafty ... yes, of course, you're right. Responsible players, if they absolutely have to nuke, will do that.

xlong ... no, nukes don't create peace. They are a just a weapon that responsible players think twice before using.

Hugs and respect

Jo
X
xiong

All worlds
27 Jun 2012 23:22Link
@jo,
i thought on earth, nukes deter WW III because both parties are afraid for the lack of their existence.

being responsible would be playing nice, not enforcing one's ideology upon others or just warring with others just to bulling them.
J
Jo Salkilld

All worlds
28 Jun 2012 00:46Link
xlong, SimCountry is not earth. In SimCountry, people don't really die from nukes. All that happens is that the '1's and '0's on the game server readjust, and your country looks different afterwards. That makes a big difference to how players use them. No one is afraid for their existence. If they lose population, they can buy some more, or wait for it to rebuild over time.

And if you have adequate nuclear defence, which is reasonably cheap, the nukes won't land anyway ...

Hugs and respect

Jo
X
xiong

All worlds
28 Jun 2012 03:22Link
@jo,
just an analogy, that if both parties spent many earth months building their sc countries, then perhaps they would worry bit more about starting over again if either of them use nukes on the other or each other.

read that takes two defensive nukes to destory one offensive nuke? last time i check was nukes are above 10B sc$ each, that's not cheap on my ruler. takes a great econ player to amass that much money, unlike moi who's in negative cashflow and can't take over c3 yet.
H
Hanma de Hermania

All worlds
28 Jun 2012 07:05Link
But all they got to do is use their plastic, and boom, instance cash for weapons.
C
Crafty

All worlds
28 Jun 2012 16:34Link
Nuclear defense is relatively cheap.

On SC, nuclear weapons are not the great ultimate weapon people imagine them to be. You need to be hit with several of them before they become a major issue. Nuclear weapons are not cheap.

You cannot lose a country to nuclear attacks alone

Wise up newbs, you've all been playing too many video games and watching too much TV.
M
Marshal Ney

All worlds
29 Jun 2012 18:42Link
There go my plans to find a large cluster of c3's without any players nearby and massively cripple the c3 corporations with repeated nuclear strikes.

*sigh* back to the drawing board. At least the stealth bombers aren't proving too much of a hindrance.
X
xiong

All worlds
29 Jun 2012 23:13Link
@crafty,
maybe the programming could be off then. the u/p atomic bombs on japan in ww2 is so much weaker than the current h atomic bombs.

in sc, last i read was that strategic bombs are h bombs, so what you're saying is that an h bomb cannot wipe out a country the size of a usa state?

if so then i need to re-learn science :)
X
xiong

All worlds
29 Jun 2012 23:16Link
@marshal,
perhaps there should be restrictions after you nuke a nation/area, say nothing can be build for at least 100 years (game years) so that would deter using nukes to conquer?

anyways, what are the differences between precision bombers, stealth bombers, strategic bombers, etc... in sc?

again, i wish there are guides to these sc military stuffs
C
Crafty

All worlds
30 Jun 2012 14:47Link
xiong, I'm not 100% sure, but I would doubt any device could 'wipe out' a state size area of the earth. Even meteors with thousands of times the equivalent TNT force didnt do that. There may be one or two of the smaller states, RI or such that would be inhabitable for a long time.

Can we get one thing clear, IN SC, NUCLEAR WEAPONS AREN'T THE GREAT SHAKES THAT THOSE OF YOU WHO HAVEN'T USED THEM SEEM TO THINK THEY ARE