Simcountry
Forum Kebir Blue FMU collapse

FMU collapse

C
Crafty

All worlds
11 Dec 2012 21:59Link
Note the GM has changed FMU output. Along with this comes a large jump in materials cost.

More FMU on market = lower prices = less profit.
Higher costs = less profit.

Time to change your thinking about FMU corps people. Great, just as I was recovering.
M
maclean

All worlds
13 Dec 2012 16:42Link
It will probably re-stabilize shortly, as I try to keep a stock of around 1.5 million to 2 million in each of my 10 countries and enterprise. When I re-supply, that could make the market fluctuate several million at a time. But let's keep an eye on it for a while, yes.
C
Crafty

All worlds
13 Dec 2012 21:13Link
Yeah Mac, things always fluctuate, but check out the change of production and costs for FMU corps.

Admitedly it is stabilising back to normal a bit now due to the old more expensive supplies being used up, as the GMs said it should. It hurt my bottom line though, it was quite a large increase compared to others we have seen.
M
maclean

All worlds
14 Dec 2012 12:52Link
Yeah, you're right; I checked it. It especially hurts enterprise profitability, where profit margins are slim to begin with.
S
SweetPea

All worlds
17 Dec 2012 16:08Link
so war on enterprises?
C
Crafty

All worlds
17 Dec 2012 19:03Link
With the amount of workers FMU corps use and their now limited profitability it is time to declare war on enterprise FMUs. And yet people still build them into over-supply. *sigh*.
S
SweetPea

All worlds
18 Dec 2012 00:44Link
yea my older ceos are loaded with these corps, they had a good record on profitability. The ceo game is just a mess for me right now.