C
Christof Burkenheim
All worlds
01 Jun 2014 18:30Link
Good day;
I just got here a week ago,
KB, Paova Major, Fortuna Donna; Posseidonia,
and I am stunned at this extraordinary complexity
in terms of simulation, which is self-explanatory!
My compliments to the Designer(s).
To my view;
I agree nobody should be intervening into this system (for maintaining its entropy dynamics, disorder or randomness in a closed system). One GM or anyone introducing anything from "outside" into the system (like I did read somewhere here) would disrupt its randomness.
With respect to the simulation, there is a tremendous quantity of information to take in for understanding exactly how each elements are interacting altogether, and then for being able to apply precise adjustments...
In that manner, running a country that does conform with humanitarian rights (U.N.) is a lot to achieve in the first place.
Which is my objective.
To
I just got here a week ago,
KB, Paova Major, Fortuna Donna; Posseidonia,
and I am stunned at this extraordinary complexity
in terms of simulation, which is self-explanatory!
My compliments to the Designer(s).
To my view;
I agree nobody should be intervening into this system (for maintaining its entropy dynamics, disorder or randomness in a closed system). One GM or anyone introducing anything from "outside" into the system (like I did read somewhere here) would disrupt its randomness.
With respect to the simulation, there is a tremendous quantity of information to take in for understanding exactly how each elements are interacting altogether, and then for being able to apply precise adjustments...
In that manner, running a country that does conform with humanitarian rights (U.N.) is a lot to achieve in the first place.
Which is my objective.
To
A
Andy
All worlds
02 Jun 2014 09:31Link
Welcome and thank you.
we try not to intervene at all but the system has many controls in place to prevent the simulation from going off track.
By now, it is quite stable.
The only place where some intervention is needed is the market where most of the time there are no interventions but from time to time, as shortages of essential products (example: services) threaten to close down the market, we did intervene and have an automatic "emergency" system in place to prevent such event.
we try not to intervene at all but the system has many controls in place to prevent the simulation from going off track.
By now, it is quite stable.
The only place where some intervention is needed is the market where most of the time there are no interventions but from time to time, as shortages of essential products (example: services) threaten to close down the market, we did intervene and have an automatic "emergency" system in place to prevent such event.
C
Christof Burkenheim
All worlds
03 Jun 2014 02:13Link
Good day;
Ohh, very interesting!
This brings up a vast topic...
If there was an Organigram of the system, showing how exactly everything is related, it would help a lot and save considerable time figuring everything out. Finding the correct "buttons" (url), and "pages", and the "routes" leading to each of them...
Regards,
Ohh, very interesting!
This brings up a vast topic...
If there was an Organigram of the system, showing how exactly everything is related, it would help a lot and save considerable time figuring everything out. Finding the correct "buttons" (url), and "pages", and the "routes" leading to each of them...
Regards,
S
Satomi
All worlds
03 Jun 2014 02:57Link
Welcome to Simcountry!
This is not exactly an organigram, but it shows various links under their categories.
https://sim01.simcountry.com/cgi-bin/cgiw?mysitemap&miCorpNumber=&miSideBar=1&miSideBarSize=xl
Hope it helps
This is not exactly an organigram, but it shows various links under their categories.
https://sim01.simcountry.com/cgi-bin/cgiw?mysitemap&miCorpNumber=&miSideBar=1&miSideBarSize=xl
Hope it helps

C
Christof Burkenheim
All worlds
03 Jun 2014 11:45Link
Good day, Satomi;
Yes, all the information you gave me does help,
Thanks a lot for that!
When I am done familiarizing myself with the "routes" to each "button" (operators and functions), I will certainly draw an organigram. Mainly for myself, because I really need that tool!
Regards,
Yes, all the information you gave me does help,
Thanks a lot for that!
When I am done familiarizing myself with the "routes" to each "button" (operators and functions), I will certainly draw an organigram. Mainly for myself, because I really need that tool!
Regards,
C
Christof Burkenheim
All worlds
08 Jun 2014 10:44Link
Good day;
I just got this info uppon logging in:
"Level 4 is for Premium Members only. Please make a contribution before you can enter the next level."
So, the simulation stops here?
Or only the recorded levels?
This should have been stated before I invest so much time and efforts, don't you think?
Regards,
I just got this info uppon logging in:
"Level 4 is for Premium Members only. Please make a contribution before you can enter the next level."
So, the simulation stops here?
Or only the recorded levels?
This should have been stated before I invest so much time and efforts, don't you think?
Regards,
S
Satomi
All worlds
09 Jun 2014 03:53Link
The simulation will still continue. Higher game levels will just provide you with more types of corporations to build, but will not limit the types of corporations that CEO's can build in your country.
C
Christof Burkenheim
All worlds
09 Jun 2014 15:15Link
Ohh, I understand, thank you1
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Christof Burkenheim
All worlds
11 Jun 2014 05:29Link
Something interesting, in terms of simulation.
Expected Number of Births (this year): 296,520
Number of children (0 to 15yo):
0-4 1,122,530
4-8 1,104,540 at school
8-12 1,095,017 at school
12-15 0,817,047
-----------------
tot 4,139,134
Number of children below 15yo
(Current) Number of Housewives: 1,201,407
Number of children below 15yo. 4,139,134
/ Number of Housewive: 1,201,407
---------
QTY of children per Housewife: 3.5
children per Housewife
Considering the maximum number of housewives that can return to labor is limited to 50% of all housewives (Back to Work School): 600,704 regardless of the actual effective Number of Back to Work Schools, this means that remaining Housewives (600,704) are very busy!
This also means that the Number of Jobless People (207,143), which does not include Number of Disabled
Expected Number of Births (this year): 296,520
Number of children (0 to 15yo):
0-4 1,122,530
4-8 1,104,540 at school
8-12 1,095,017 at school
12-15 0,817,047
-----------------
tot 4,139,134
Number of children below 15yo
(Current) Number of Housewives: 1,201,407
Number of children below 15yo. 4,139,134
/ Number of Housewive: 1,201,407
---------
QTY of children per Housewife: 3.5
children per Housewife
Considering the maximum number of housewives that can return to labor is limited to 50% of all housewives (Back to Work School): 600,704 regardless of the actual effective Number of Back to Work Schools, this means that remaining Housewives (600,704) are very busy!
This also means that the Number of Jobless People (207,143), which does not include Number of Disabled
M
Mizore
All worlds
18 Jun 2014 09:03Link
<!-Quote-!>Quote:First, I have no idea what weird notion you're getting, but the statement seems off. Anyway, if you set the SS payments to 100% of LLW salary, the country would pay 100% of the average salary of LLW to disabled, retired, and jobless. AFAIK, the total of these payments would be added to the Total Income of All Workers. In other words, once it's paid out it is treated like any other income for the determination of other numbers.What would happen if the Social Security Percentage of Low Level Worker Salary and the Yearly Social Security Payments were each 100% ?<!-/Quote-!>
What follows is somewhat speculation since I never bothered to investigate in meticulous detail being that there is little reason, but effectively, I believe this increases the -mean- income per person which would increase the relative "affluence rating" of the country. I'm calling it "
C
Christos
All worlds
18 Jun 2014 11:55Link
Thanks for the post Mizore/Scarlett (btw: please come back to KB). One correction however: ASQ is dead I'm afraid - has been for a year or so. One of the GM's changes to corporate (and country) supplies is that supply volume is irrelevant. What matters now is the value of the supplies. Which means you can set everything at 200Q and leave it alone. Another avenue closed...
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Mizore
All worlds
19 Jun 2014 09:50Link
I do have a small country I log into occasionally, but yeah, I don't see myself investing any serious time or money into this since it's no longer a sandbox. They already closed off most of the game I enjoyed.
Anyway, I'm playing as intended now... I made my cute little country with it's cute icons, cute flag, and cute president and I do random stuff very occasionally.
Back at the OP: Me and CorporatePartner did extensive testing and observation of the numbers the game displays a few years ago, much of the time they didn't add up. I don't know if they add up now, but absent any pressure to make them make any sense... don't expect them to add up. If this bothers you, just don't look closely.
Anyway, I'm playing as intended now... I made my cute little country with it's cute icons, cute flag, and cute president and I do random stuff very occasionally.
Back at the OP: Me and CorporatePartner did extensive testing and observation of the numbers the game displays a few years ago, much of the time they didn't add up. I don't know if they add up now, but absent any pressure to make them make any sense... don't expect them to add up. If this bothers you, just don't look closely.