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Market oversupply

Topics: Fearless Blue: Market oversupply


Saturday, April 19, 2014 - 07:49 pm Click here to edit this post
Did someone seriously have that much surplus products to offload or has the GM changed something? That is some serious oversupply to a large amount of products that used to be in a high demand.


Saturday, April 19, 2014 - 10:55 pm Click here to edit this post
that one, i bet is a player, and FB really needed an injection of supplies, i doubt that'll last long

"King Willem-Alexander Gernaldi of Jenovi Duke von Hamburg

Monday, April 21, 2014 - 04:01 am Click here to edit this post
we do need an injection of supply but it most be done in moderation. Some asshole completely flooded the GM with trillions of goods.


Monday, April 21, 2014 - 10:28 am Click here to edit this post
damn, explains why my economy is tanking. doubt a player could oversupply the entire market like that, must be the powers that be in SC....hopefully, things turn back to normal(like in real life)


Tuesday, April 22, 2014 - 10:22 am Click here to edit this post
A few big enterprises and some countries can certainly flood the market. Happens all the time.


Tuesday, April 22, 2014 - 01:59 pm Click here to edit this post
myself, i bought like 24B of that HTS, once the price dropped 20%, to get my own HTS going again, and later on make a small profit. it is WAAAAAAAAAAAY easy, once you know how.

FB is my second world, so if i drop a GC for spending space, it counts as my 30GC a month, same with my CEO, and some times with CEOs, you get the extra, a second month. so with 2-3 GC, that i woulda had to spend anyway, i was able to quickly pick up like 45%ish of the over supply. totally easy. considering most, if not all the over supply i saw was stuff that you don't need shuttles for, while stuff that woulda needed to be shuttled, stayed badly red, this probably was a player, that is laughing their arse off at this post. lol


Tuesday, April 22, 2014 - 02:30 pm Click here to edit this post
when i said probably, i shoulda said, definitely, the GM never turn red to green, or green to red. they usually just put out enough to keep the whole thing from collapsing


Tuesday, April 22, 2014 - 04:06 pm Click here to edit this post
Orbiter, I bet they are laughing at the post. It is possible for one player to do so. yes. multiple players doing so will really mess it up or could make it better. its a concept that can do good and bad. Market manipulation has gone on for a while.

I am tracking some players that do, and some multi players that might be doing the same.

This messes up newer players more than I, since I am not dependent on the market as much as they would be.

I do believe that boycotts are in game for such events if you can get enough players to boycott them. I do think the boycotts start with those items that don't need shuttles, but i'd have to reread the docs on them since they in past have not been used by the players much.


Tuesday, April 22, 2014 - 06:48 pm Click here to edit this post
well, its bee a long time since i've seen a boycott, last i remember, you pick a country, and every one votes for/against, when their is like 10 more, for, votes, then the boycott kicks in, the more votes for, the more products the boycotted country is unable to buy. votes roll off after a certain time, and can not be revoted for a cooling down period.

direct contracts set up prior to a boycott, bypass the penalties, but new contracts can not be created, until the boycott pass. in the past, every one, pretty much, would set their trade strategies to hold 65 months worth of everything, as boycotts last 60 GM, so if you had everything stocked, they only thing that would really hurt is that your corps would suffer.

boycotts, early on were devastating, until players figured out how to minimize the effects. then the whole process became less popular. as the players that generally earned boycotts, where well prepared to handle them.

but then its been a long time

similar to boycotts, are the SC ban on nukes. it only bans the particular country, not player, for using them, or buying them, depending on the resolution. and direct sales still bypasses it. they really where used more for the sim-community to vote to say some one was going over board, rather than doing actual damage, same with boycotts

although, i tell you, i really don't think this deserves a boycott. things like this happen all the time, no telling who did it. and even so, if your really concerned about things like this happening, form a CM, for the express purpose of preventing this. kinda like econ league/fed or something.

when i was new at this game, the 3 biggest money maker corps in the game where Oil, EP, and FMUs, their was a player that dumped so much on at one time, on WG, that it literally took 3+ months for the market to recover. this kind of thing happens allot. if a market is usually heavy red, and goes bright green, let the price fall, then start buying, the price will come back, and you can piece meal out your stock pile, making a profit. things to watch out for, if if corps production is increased, or if one of the major corp consumers of a product have reduction in consumption.

it really pays, to spend time getting to know the flow of material. my favorite "supply train," is the AT, HTS, Service. AT only supplies 4 corps, but the 2 biggest users are HTS, and Service, it is one of their largest raw material. and service/hts are used in everything else. so if corps are closing, the demand for HTS will drop, HTS will go green, and some of those corps will close, creating a ripple effect on AT, making that green, dropping the price, and when HTS goes red again, corps open, for a short time the AT prices will be low, manually buying AT, at the appropriate Q for your HTS corps, then manually stocking them, might help them through the resulting AT shortage others will experience

shrug, sorry for rambling


Tuesday, April 22, 2014 - 07:43 pm Click here to edit this post
All good info mate, don't be sorry. I appreciate players like yourself that go out of their way to explain strategies and issues we come across in SC that you can't find in the documentation.

I've been playing long enough to have experienced this a few times before. I learnt pretty quickly to diversify my corps so when this happens my country is still profitable and my economy can survive until the market returns to normal.

I was originally curious if it was a player or the GM because if its a player there must be something to gain from it. And if thats the case then I want to know about it ;)


Wednesday, April 23, 2014 - 07:57 am Click here to edit this post
I'm not on FB, so it can't be me. Again, Orbiter's advice is good, and understandable. Heed it, forsooth! :)

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