| Friday, April 18, 2014 - 06:11 am |
In less than a year my military spending has increased over a billion dollars but I haven't purchased a single weapon. Spending began rising in July of 3228 and has not stopped since. Any one else? Any ideas?
| Friday, April 18, 2014 - 06:19 am |
Are you sure that there are no weapons or ammo being bought? Perhaps military costs are rising. I haven't followed closely enough.
| Friday, April 18, 2014 - 06:34 am |
Ammo, yes. Weapons, no. Does ammo stock increase monthly spending?
| Saturday, April 19, 2014 - 01:51 am |
it still gets calculated for what is used to maintain weapons. upgrades can also have an effect. newly created units might be still assembling and cost will rise for a period and level out, sometimes lower over time.
buying ammo raises the cost as well as gas, trucks, and supplies. so if the army is operating then you might see an increase as well over a period of time. resupply uses those items.
the GM did put in effect weapon vs ammo Q. so if your weapons are Q300 and Ammo is Q150 then you will you use more ammo to maintain the weapons. the closer to even they are the better. same in revers 300Q weapons 330 ammo, you will use less ammo to maintain the weapons. so if your weapons are HQ and the ammo lower quality you can be spending more money in ammo. If operating HQ, then check the country trade and order screen and make sure it buys the quality you need.
| Saturday, April 19, 2014 - 10:53 pm |
also, if you raised gov sals, that would increase the pay, and upkeep, of soldiers and officers.
if you had a large stock pile of low q military services, and such, that ran out, and your country resupplied with a higher q, that would raise the military cost. but man, drys is onto of it
i'm not sure if the GM have or have not made the weapons/ammo q usage adjustment yet. but something i do, i'll buy a handful of low q weapons, tuck them in a space station, away from the other weapons, so their q doesn't mix and average. then i'll set up my regular units, pull out the low q weapon, set them up, and only upgrade the ammo. the low q number in the base inventory, (when you click on "view o or d") is what the ammo usage is based off of, not the actual weapon q. so in one country, i have 12 mobile stealth, upgrading to max, and 5 regular stealth ~170Q, just upgrading the ammo, with the ammo. with my LGB at ~370, it greatly reduces the ammo usage, and at the same time allows me to build a HQ ammo stock pile. Every once and a while i'll dismantle those so their upgraded ammo will average with the inventory, and recreate to keep upgrading, and build up a stock pile of HQ ammo.
| Tuesday, April 22, 2014 - 06:46 am |
Thanks for the responses. They have really made me realize that I have no idea what I'm doing and I should spend a lot more time reading the documentation and paying more attention to what goes on in my country
Appreciate the knowledge. If anyone else would like to contribute, I'd be happy to try and figure out what heck you're talking about as well.
Just jokes ;)Thanks all.
| Tuesday, April 22, 2014 - 03:52 pm |
Orbiter that is one way to keep HQ ammo. You supply fleets and units also dilute that quality 1 time before it resupplies as well. Good idea on the gov sal. it would make a huge dent in my countries if i lowered or raised it. that's another good answer.
| Wednesday, April 23, 2014 - 02:01 am |
Tom the Tinker, if you ever wanna discuss shoes, I'm always available. Now that is a topic that I understand!!!
I'm still lobbying for shoe factories and pink tanks in this game.
| Wednesday, April 23, 2014 - 06:34 am |
Yeah, what kind of world is White Giant where there are 229 corporations producing Sand but not a single shoe manufactory.
And pink tanks? Of course pink tanks.
| Wednesday, April 23, 2014 - 08:56 am |
God I am so board with Orbiter say something new you make me want to sleep.