Simcountry
Forum White Giant Does anyone still play?

Does anyone still play?

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Cam Mooklal

All worlds
05 Feb 2020 05:12Link
This game has much potential.. I know there are a few Players who play daily but i want to talk to you all and do business together. Interaction is needed and my country just touched 10T assets. I need to double this in the next few days so i need trade partners..

On a side note..

Enterprise loans?? why if my cash is positive does the game keep making my enterprise take out loans??? I cant even purchase shares because it automatically takes out loans when im well above the cash i need to keep on hand.. I think there should be an option to stop receiving loans.. I just want to buy shares again but i cant :c

Anyways

Country " New merica a "
enterprise " New Merica asset MGMT "
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tor01hov

All worlds
05 Feb 2020 13:29Link
i just started playing, and i agree it dose have alot of potential
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John Galt

All worlds
05 Feb 2020 14:45Link
Come to fearless blue.
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Lord Mndz

All worlds
05 Feb 2020 19:54Link
Yes, go to fearless blue, this us the most active world.
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Cam Mooklal

All worlds
05 Feb 2020 23:05Link
But i used so many GC in White already :C
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Lord Mndz

All worlds
06 Feb 2020 11:36Link
You can have two empires, in wg to generate cash while actively play on fb.
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Fuhrer King Panda

All worlds
07 Feb 2020 04:47Link
Ever since the perpetual population freefall started, only incidentally.
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Jeffrey Longo

All worlds
15 Mar 2020 02:39Link
I actually just found this game like 2 days ago.
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Daniel Iceling

All worlds
15 Mar 2020 07:16Link
Jeffrey Longo,

Don't believe the haters, plenty of people still play.

Welcome to Simcountry :)
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johnclark407

All worlds
24 Mar 2020 01:28Link
I been playing for a while and yes it does have great potential i wish there was more for us to do in the meantime besides war and wait on our corporations to finish being built
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Lord Mndz

All worlds
24 Mar 2020 06:55Link
The development of economy is never ending journey, also you can develop empires into some real power. In the meantime you can also trade or invest as market always fluctuates.

plenty of options :)
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johnclark407

All worlds
25 Mar 2020 03:52Link
Lord mndz true right now im working on being more diplomatic and building relations with CEOs and other foreign leaders
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Lord Mndz

All worlds
25 Mar 2020 06:39Link
Great! It is very important to find friends and mentors.
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John Galt

All worlds
25 Mar 2020 14:05Link
If you play on two worlds you can spend countless time buying and selling between the worlds to exploit price differences. You can use space shuttles to move most products and direct trade from main screen for a few select products.
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Cam Mooklal

All worlds
30 Mar 2020 03:52Link
Wow John Can you Share more on how that works exactly? If there is a link to this and i haven't seen it yet please share.

I am currently Building on FB
I have 1 Enterprise and 1 Country ATM There.
I am mostly interested in running enterprises the only reason i hold onto a country is for the natural resource corporations that i usually end up IPO'ing and buying up with the enterprise.
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John Galt

All worlds
30 Mar 2020 19:53Link
Cam just open a country or CEO on a different world. Then build space centers in both worlds. Purchase some space shuttles in the world market. Then you can transfer goods between the worlds via space shuttle. All of this can be done through the space screen.
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Robert

All worlds
30 Mar 2020 20:29Link
I really enjoy the game, but this constant drop in HTE's and High Tech Executives is getting....well, "old".

Is there a way to have Corporations (Fruits/Vegetables/Mining- essentially, "Labor" companies) change to limit or even not need Engineers in general? Since when does a company need 19,000+ Engineers to harvest Fruit and Vegetables?

I would like to see some where I can put people to work while Engineers are educated and trained. I am on White Giant, but I'm sure this would be useful on other worlds as well.

Thanks!
Robert
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Daniel Iceling

All worlds
30 Mar 2020 22:51Link
Robert,

Yeah, the game is really keen to make sure we don't have 'too many' unemployed High Tech Engineers, by forcing them to become low level workers, at the first sign of unemployment.

The solution that works for me. Is to make sure, I am always over-training High Tech Engineers. That way, when the game demotes too many of them, new ones graduate very quickly.

Make sure you have a high education index, and a high priority, for High Tech Engineers. That way you should be able to train them quickly enough, to prevent regular shortages.
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Robert

All worlds
01 Apr 2020 05:29Link
Thank you, Daniel. I know we should only have a "Maximum" of 120 for Education Setting and I have the High Tech Engineers, High Tech Sr.'s and High Tech Exec's at 21-28 settings, the highest of all. For some reason, Teachers, Low Level Workers seem to be the most significant Graduates no matter how low I set them. With a setting of 28, High Tech Execs never exceed 300 and the most I can get out of High Tech Engineers each month is about 10,000.

Another problem I am noticing is that one month I have, say 50,000 High Tech Engineers and then the next I am at 3,500 even though I did nothing to cause a change. This is insane! There is no consistantancy or pattern to what happens. It's getting frustrating and discouraging.
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Daniel Iceling

All worlds
01 Apr 2020 07:56Link
Robert,

What is the name of your country, and the world on which it is based?
With that information, I'll be able to take a look, and see what is happening.

Things in Simcountry, almost always have a pattern/cause/reason. Although, it can be very hard to figure out what that cause is. Unless you know all the little quirks of the system.

Without seeing your country, my first guess would be, that your education index might be low. Some players need Education Indexes as high as 200, to get all the educated people they need. I manage with 170, but that is because my country is well educated, and stable.
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Matthewn50

All worlds
01 Apr 2020 18:23Link
Use to play on LU was often in the council but stopped playing. Now back playing but on WG.
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Robert

All worlds
02 Apr 2020 03:13Link
Daniel- My Main is "Maricopa" on WG. My other countries are Zander, Yuma, Olympia, Germania, Hawaii, Alpine and Yukon. I love the game, but I am soooooooooooo over this. Thanks for the help. Robert
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Daniel Iceling

All worlds
02 Apr 2020 04:40Link
Robert,

Ok, I had a look, and found the problem.

Your education Index is too low.
Basically, you need more Schools, Highshools, and Universities.
Your current Education Index is 114, you need it somewhere between 170-200.

The Education Index is determined by the lowest of Primary School, High School, and University Education Indexes.
Each of those are determined, by taking your number of schools, divided by 'needed', times 100.

For example, if you 'need' 10,000 Elementary Schools, and have 20,000, your Elementary School Index is 200.
But if you 'need' 10,000 and only have 12,000 then your Elementary school Index is 120.

Aim to get all three, Elementary Schools, High Schools, and Universities, to x2 the 'needed' number. So if it says you need 10,000, you really need 20,000.

Once you do that, you'll have more than enough graduates, to fill all your jobs.
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Robert

All worlds
13 Apr 2020 20:46Link
Daniel- a quick thank you for the advice on the Education settings. I "assumed" having a few over the recommended was enough. Looks like things are stabilizing after I doubled the number of Schools and Universities- hope this keeps everything normal.

Wondering now if they will add more Corporation options for employment. There are hardly any that are profitable to maintain. Do you have any input with the Game Master?
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Daniel Iceling

All worlds
14 Apr 2020 01:26Link
Robert,

The markets have been volatile lately, so it's difficult to say which products will end up being the most profitable.

It's mostly a matter of having a wide variety of decent products. That way, it doesn't matter if some of them struggle. Because you'll come out ahead, overall.