Simcountry is a multiplayer Internet game in which you are the president, commander in chief, and industrial leader. You have to make the tough decisions about cutting or raising taxes, how to allocate the federal budget, what kind of infrastructure you want, etc..
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The Bishopric of Warszawa

Topics: Golden Rainbow: The Bishopric of Warszawa

graniteknighte

Wednesday, January 22, 2014 - 06:42 pm Click here to edit this post
My nation is The Bishopric of Warszawa and I am looking for help and advice on how to grow and stabilise my nation.

Can anyone help me?

Christos

Thursday, January 23, 2014 - 12:21 pm Click here to edit this post
OK, I took a look and here we go:

1. Your doing OK on Education, Health and Transportation in general. However, you need to get your Elemantary Schools in line with the Highschools and Universities. They all need to have the same index. Right now it's 108,124 and 126. This means that your Elemantary Schools are dragging down your educational index by almost 20 points. In general aim for 200 education (all three indexes), 150-180 transportation (all three indexes) and 150+ health. This is a slow and gradual process. Don't do it overnight, or you will have worker shortages and money deficits. Raise it by 5-10 points every day or so. Education must always have the priority (everything else starts from there).

2. Your biggest problem right now is that you have too many corps for your population. You need to close at least 6-7 corps. Close down all those food corps with 10% hiring. The target set for corps at the "important things to do" page is misleading. Never build a corp that you don't ALREADY have all the workers for. Never build a corps if even one of your existing corps has a worker shortage. After your close the corps the rest will go to 100% production, and so your business index will rise sharply and so will your welfare index and this means your remaining corps will produce more and make more money ;)

3. Your consumption quality index is too high (225). This practically means that you buy too expensive quality supplies for your population, which doesn't pay off in welfare or anything else. To stop wasting money go to Trade>Order Strategy and Quality and set all qualities at 120 for now. This will save you money right now without hurting you in any way for now. Later on, you will know if/what to change in this...

4. You have a HUGE defensive cost of 5.2B per month. This will surely kill your country when the beginner booster money stops in a month or so. You have a single country in secured mode, so you really don't need any army at all. None can attack you anyway. Unless you want to raid C3 countries (not a bad idea for later), deactivate or better sell AT ONCE all your weapons and ammo, at least the defensive ones which are useless for raiding anyway. Because right now they're just standing there costing you money. One side profit will be that over 240.000 workers will return from your useless army to your factories and man them ;) You can start thinking about having an army when your country is over 35 million people and you have 15-20T in hand. Until then think of your indexes and your economy. None can attack you anyway!

5. Finally, set your government salaries around 225 and your industry salaries around 300. Lower your taxes and raise the profit contributions (10% and 85% are fine). This way you won't lose any income, but will also attract some CEO invetment in your country, which is a very good thing. You need private corps because you will get more people to work this way (housewifes and hadicapped if you set up back to work schools and special clinics at the expense of Univeristies and Hospitals respectively). But private corps will only come if you lower your taxes and raise your welfare level (it's 111 now, you should aim at least for 120-125). After you do so, advertise in the forums so that CEOs will know and come.

These are some basic stuff. The rest you will find out on your own as you go...

graniteknighte

Thursday, January 23, 2014 - 03:38 pm Click here to edit this post
Thank you very much for you help :) I have started to implement your advice, my concern is thus, with increasing the # of Elementary schools (I am already like +200 schools or such) wouldn't that lead to just having empty buildings and not enough kids or am I thinking too much in the real world?

Dominik

Thursday, January 23, 2014 - 05:02 pm Click here to edit this post
You can continue thinking in real world comparisons. With more schools and teachers, the amount of children per classroom gets smaller (so the education index in this game grows). So, every child will get more attention from the teacher and there is more room for interaction (and individually-designed development), leading to better education.

Christos

Thursday, January 23, 2014 - 06:39 pm Click here to edit this post
I hope it's clear that when I give numbers, I'm referring to indexes, not actual school numbers. The bottom line is that as your population grows, so the "needed school" number will grow. It's wise to keep ahead of this number by having rougly double that. Don't worry about building too many. For example, if you "need" 8.000 elementary schools, try to have around 16.000 so your index is 200 and so on. For hospitals it's not the same, as it takes more than double the needed hospitals to have an index of 180+ (instead of 200). But 150-160 is fine. These numbers apply to main countries, which compete for awards and all. For slave countries 140 health and 150 transportation is fine. But for education I would go at least 200 for all of them. Otherwise, your system won't educate the needed proffessionals fast enough for your corps to hire them.

One final point: As your unemployment falls below 6-7%, raise your social security payments to 95%. It won't cost you much, but it is essential for your welfare index as well.

graniteknighte

Thursday, January 23, 2014 - 09:10 pm Click here to edit this post
I am starting to see a bit better employment flow I am around 14.5 million people right now, the Financial index is holding at around 175 so I think that is a bit improved, just built a pile of elementary schools (570 of them) so that will help... The salaries have been reset to the levels you suggested and I reset the consumption quality index per yuor instructions. I closed the foods corps with 10% employment but I still have like one or two other corps that are aroudn 10-15% should I shutter them?

Christos

Thursday, January 23, 2014 - 10:56 pm Click here to edit this post
You should aim all your corps to have 100% employment. So if you have many corps at 10% close them. Leave one perhaps to be filled in the future. For 15M people you don't need more than 23 corps, especially if they are state corps like yours (private corps employ housewives and disabled which state corps don't, so the workers pool is smaller in an all-state economy like yours). Make sure to adjust your priorities so that you have enough teachers for all these schools, or the system will tear them down and you'll have to buy them all over again. And sell (or deactivate) all your weapons - at least the defensive ones.

graniteknighte

Friday, January 24, 2014 - 01:10 am Click here to edit this post
I have deactivated the weapons, and I built the schools because I had enough teachers available to build the extra ones (All 570)

Tendo Ryu

Friday, January 24, 2014 - 03:19 pm Click here to edit this post
Once I am able to build in President controlled countries, I would welcome the opportunity to take advantage of your low tax rate.

- Tendo Ryu

graniteknighte

Saturday, January 25, 2014 - 03:15 am Click here to edit this post
What now?


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