Simcountry is a multiplayer Internet game in which you are the president, commander in chief, and industrial leader. You have to make the tough decisions about cutting or raising taxes, how to allocate the federal budget, what kind of infrastructure you want, etc..
  Enter the Game

Market Jumps

Topics: Trade: Market Jumps


Sunday, February 23, 2014 - 03:47 pm Click here to edit this post
stop the dang supply flashes.


Sunday, February 23, 2014 - 04:06 pm Click here to edit this post


Tuesday, February 25, 2014 - 11:24 pm Click here to edit this post
who do you think is doing that?


Wednesday, February 26, 2014 - 12:14 am Click here to edit this post
if i could trace the jumps id do it and send a mean message but lack there-of i just post here so you and other players can see it and whoever can know how i feel. iv lost enough money because demanded material suddenly became over supplied in huge flash forcing profits to be nonexistent and stock to disappear.


Wednesday, February 26, 2014 - 09:41 am Click here to edit this post
some players are buying and selling large quantities.
so the jump in supplies must be preceded by a shortage.

some buying and selling of weapons and ammo is resulting from C3 initializations and wars.
the GM is buying what they need at the start and sells the leftovers.
This is done to prevent influencing the market because of these C3 countries.

Corporate profits are now high and they are more resilient in face of larger price fluctuations.


Thursday, February 27, 2014 - 11:50 pm Click here to edit this post
how bout LU butter thats what im talking about. was just riding underneath market margin then all of a sudden it jumped to a surplus 100M. the average corp makes 200000 product a month.


Friday, February 28, 2014 - 10:43 pm Click here to edit this post
I saw the spike of 100M.
probably someone dumped a lot of it.

It is back to 4M with 1M shortage but the spike causes the price to keep declining. Lots of unsold product remains on the market.

why don't you buy it all, wait for the price to increase and start selling it at a profit. not at once, to prevent repetition osf the same.

It is not a sure bet:
After a long time on the market, if it remains unsold, it is considered too bad and bought at a bottom price to clean up. It does not happen a lot but it is a pitty if it is your product.

never dump a lot of product to create a huge oversupply. sell against shortages but donn't flip them into a surplus.

LB Musty

Friday, February 28, 2014 - 11:34 pm Click here to edit this post
On KB huge flashes of building materials and home equipment have turned those traditional reds into greens and services, chemicals, and computers keep moving back in forth by billions.


Saturday, March 1, 2014 - 01:41 am Click here to edit this post
Unless of course you want a surplus to keep prices rock bottom...


Saturday, March 1, 2014 - 05:42 pm Click here to edit this post
if i purchase even 15% i bankrupt my enterprise especially with the low exchange rate of GCs to boot its simply not something that can be fixed by a small enterprise but ill see what i can do.


Wednesday, March 5, 2014 - 12:39 pm Click here to edit this post
One time dumping of products on the market will not change a long term shortage.
The shortage will return if production is not high enough.

it is indeed, by design, hard to square the market.
you can buy off small surpluses on a one time bases and sell the product later but the market should be big enough to prevent anyone from controling it.


Wednesday, March 5, 2014 - 12:45 pm Click here to edit this post
The exchange rate is in fact too high.

The price of products, weapons and ammunition declined in the past months by 30-50%.

the exchange rate declined by less than 5%.

Everything is now cheaper and in addition, country profits increases a lot.

Exchange rates should continue to decline as we want all numbers in simcountry to decline.

we have left the tens of trillions period and should also leave the Trillions culture behind us.

A bomber used to cost more than 1B, even 2B if quality was high.
Now it is 106M (in over supply), on WG or 10 to 20 times cheaper.


Wednesday, March 5, 2014 - 04:43 pm Click here to edit this post
That is true. There are only a few markets that are suitable to being cornered on WG.


Thursday, March 6, 2014 - 01:54 am Click here to edit this post
so with numbers to decline does that include corporation set up costs? as those are still really high in the 30-40B range. Then also due to numbers being lowered are profits going to be hit as well as taxes(citizen not enterprise tax)?

Elijah Rothschild

Thursday, March 6, 2014 - 10:12 am Click here to edit this post
Lol? This is economy guys.. The basics of trade & economy is the Demand/Offer and it's completely normal to get these flashes which affect your corps.

john whelahan

Thursday, March 6, 2014 - 12:46 pm Click here to edit this post
yes but its annoying to have built 5 corps in a high demand market to have it flash supplied to billions in surplus.

john whelahan

Thursday, March 6, 2014 - 12:47 pm Click here to edit this post
for example medical equip was in high demand i owned 8 corps then supply flashed didnt go into demand until a week later now not only have i lost money but over 170 corps have been shut down.


Thursday, March 6, 2014 - 02:14 pm Click here to edit this post
What's been going on lately is the end of countries and CEOs focusing on 3-4 products and making huge profits out of their corps. Compared to when I started playing Simcountry, about 18 months ago, when it was OK to own 100 Oil corps, 100 HTS corps, 100 HH corps etc, now diversity it seems is the name of the game.


Friday, March 7, 2014 - 03:54 pm Click here to edit this post
My first post so my experience may be lacking but perhaps if goods had small but not insignificant storage costs (warehousing fees) to prevent mass stockpiling and dumping.


Saturday, March 8, 2014 - 12:42 am Click here to edit this post
but what about high supplied goods then because if products dont sell they just sit...


Monday, March 10, 2014 - 11:01 am Click here to edit this post
then there should be an option to simply destroy/dump them in the trash.

john whelahan

Monday, March 10, 2014 - 05:50 pm Click here to edit this post
IF this were to happen it would ruin a lot of enterprises. Enterprises invested heavily into a single market depend on it say medical equip if i invest into a lot of ME and then it surplus well the products just sit in the corporations so the choice you purpose is they can pay tons of money in warehouse fees or they can destroy the products. where as with no warehouse fees simply contract the goods to the enterprise then sell once it hits demand due to an absence of supply. i can see a max on amount of goods you can dump into the market being ok.. maybe put into effect amount of cargo planes making it essential to invest into shipping and cargo planes instead of goods just magically appearing. this also puts into effect another strategy for war so i can say destroy or capture ports and airports to stop trade....

len Peat

Tuesday, April 15, 2014 - 02:19 am Click here to edit this post
Bulls I agree with you.

Add a Message