Simcountry
Forum Little Upsilon How to Build a country (Little Upsilon)

How to Build a country (Little Upsilon)

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Auguste (Little Upsilon)

All worlds
04 Jan 2012 05:10Link
This is the way I use(d) to build my country.

It is for beginners, and for myself. If you have any suggestions, please comment!

Best regards,
Auguste
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Auguste (Little Upsilon)

All worlds
04 Jan 2012 05:29Link
Basic information:

Country name: The Commonwealth of Inteligenc

Starting pop: 9.2 million

Starting indexes:

Education Index 100.52
Health Index 82.42
Social Security 82.55
Employment Index 73.24
Transportation Index 110.15
Business and Trade Index 81.53
Finance Index 153.72

Welfare Index 85.11


Financial Statement:

Main:

Net cash: 1.2T

Surplus per month: +34bil

Profit and loss:


Taxes paid by Citizens 3,559.65M SC$
Health Contributions 1,419.99M SC$
and Costs -3,908.44M SC$
Education Contributions 767.72M SC$
and Cost -2,144.65M SC$
Interest on Outstanding Loans 0.00M SC$
Taxes paid by Corporations 0.00M SC$
Profit paid by State Owned Cor-
porations 1,440.72M
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Auguste (Little Upsilon)

All worlds
04 Jan 2012 05:31Link
Main strategy:

I plan to get income from CEO controlled corporations, and not state controlled ones. I Want a high level of education and welfare. I will not sustain an army.

To achieve that, I will spend a large amount on schools and hospitals. I will destroy all weapons and ammunition.

That is my main strategy.
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Auguste (Little Upsilon)

All worlds
04 Jan 2012 05:34Link
For a start, I will order 10% more schools, hospitals, and road per day. That will get them up to an acceptable level by at the end of ten days.

Once I have a good welfare index, I will ask CEOs to build some corporations in my country to start generate income, and destroy bad sate corps.

I will report in a few days.

If you have any suggestions, please tell me.
M
Matt Patton (Golden Rainbow)

All worlds
06 Jan 2012 19:19Link
its easier an safer to build yourself
1. you don't know when they will come
2. what company types will come
3. how well they will run
besides each level has good companies to build
I go for 1/3 ind
1/3 electric
1/3 high tech
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SuperSoldierRCP (Fearless Blue)

All worlds
06 Jan 2012 19:39Link
Matt no be quiet. That's bad advice. Dont give that kinda advice and think new players will get off the ground.

Aug use these indexs
Education Index 150(start)/200(end)
Health Index 100(start)/130+(end)
Social Security 80% payment(start)/100%(end)
Transportation Index 120(start)/150(end)

Try to get the starting index's first those will get you off the ground around 15M pop or so go for those ending index's its a lot easier to start with high index's and keep them there then trying to go from 100education to 200 when you have 40M pop.
Message the CEO you have in your country. If you have non go to the number 1 player and go to there corps and click message all CEO from there you can broadcast to them to send you CEO's. Your making 34B but 42B is from a booster so when that wares off you'll be losing 8B or so a month. Ask a few C
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Blueserpent (White Giant)

All worlds
06 Jan 2012 19:49Link
@super...nothing wrong with Matts advice on building states, i can assure you it works and in a high number of instances, is BETTER than ceo corps
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SuperSoldierRCP (Little Upsilon)

All worlds
06 Jan 2012 21:06Link
I'm aware blue. You showed me that remember :P

But when your new and you need the money unupgraded states dont do anything plus even in the high state corp countries you still need a few for those disabled/housewives
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Blueserpent

All worlds
06 Jan 2012 23:00Link
you may be suprised to learn how much some UN-UPGRADED corps actualy make along the way as they upgrade.
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Lord Lee (Little Upsilon)

All worlds
08 Jan 2012 00:33Link
Boost your population as much as you can over 50 million for your main if possible and build factories then build schools and universities to raise your education index to 180+ and then concentrate on the other indexes i.e. health and transportation to 120+.

Once your state factories have matured, perform public offerings and buy up 100% of those shares with your enterprise thus making them private factories.

Set your tax to 0% and your country will receive money from your enterprise income.

I'm making just shy of $800 billion a game month in my main: AA1.
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Auguste (Little Upsilon)

All worlds
11 Jan 2012 06:54Link
Ok... Thank you for all the advice. The main reason why I chose CEO is that the average income (through country resources used) seems to be greater (1.5-2.5 bil) than the income from state corps (1 bil is the most I could get. Some are losing (-0.3 bil)).

_______________


Ok! About time for any update:

Pop: 9.57 million

Indexes (rounded to the nearest %):

Education Index 154
Health Index 104
Social Security 112 (80%)
Employment Index 87
Transportation Index 145
Business and Trade Index 88
Finance Index 152

Welfare Index 101

_____

Financial Statement (Rounded to the nearest %):

Main:

Net cash: 99B

Surplus per month: +28bil

Profit and loss:


Taxes paid by Citizens 3,584M SC$
Health Contributions 1,434M SC$
and Costs -4,456M SC$
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WildEyes (Fearless Blue)

All worlds
15 Jan 2012 16:51Link
@Blueserpent, yes in most Economic standpoints, CEO's (given the new adjustments to the game) are good, but being in control of your own finances... Priceless...
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Demonic Christ (Little Upsilon)

All worlds
19 Jan 2012 05:04Link
True that. Check mine out on The Demonic Kingdom for the performance in terms of finance.