Simcountry
Forum Little Upsilon LU Crisis?

LU Crisis?

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Star Foth

All worlds
04 Nov 2013 18:41Link
Wtf is up with the supply here?
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Aries

All worlds
05 Nov 2013 00:50Link
What's the crisis?
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Putin

All worlds
05 Nov 2013 05:03Link
Incredible! World recession hits LU too! :P
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thewhy

All worlds
05 Nov 2013 23:21Link
the crisis is that LU is for pansies
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ewright8989

All worlds
06 Nov 2013 23:25Link
Suck it thewhy
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Star Foth

All worlds
08 Nov 2013 04:59Link
Omg! I have a list with some 16 products that I have to wait months for.
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Erin

All worlds
08 Nov 2013 08:02Link
i set up my nation to stockpile supplies for a long time and buy a year before i run out so months dont mater for me. and any product i cant get fast enough for my corps to keep running i build a corp for until i stop having shortages. works for me and by default i end up with a lot of corps making stuff in deep demand.
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Andy

All worlds
08 Nov 2013 14:16Link
We have looked into all the markets and we see conditions improving.
The latest slight increase in some products (and corresponding decline in price) and the larger decline in the cost of weapons and ammo might have helped.

We also see more corporations closing due to oversupply in some products.
this is hopeful as it will free workers for new corporations that may reduce the shortages.
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James the Fair

All worlds
29 Nov 2013 19:19Link
What goes up, must come down. I personally think there should be a free market entirely on this game where you can buy and sell products at any price you like, just like it is in real life and always has been throughout history.
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Central Banker

All worlds
30 Nov 2013 18:32Link
The GM has a point on why they don't do that though. Some industries are in constant shortage just because of how this game is designed. It wouldn't make sense to pay crazy amount of money for those products. But from my observations, not saying this is a fact - prices reach a certain price and never increase over that point. When there is a surplus in that industry, the price would decrease from this point. I find that certain industries are extremely difficult to make a profit worthwhile of taking up a spot in my country. Again, just my observations - I may be wrong.
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James the Fair

All worlds
02 Dec 2013 16:36Link
No I don't think you're wrong and it's probularly true that it's most likely how the way the game is designed. I would have thought it would make sense to pay crazy prices to pay for certain products, especially if you or others were desperate for it.

I myself have noticed that when products reach a certain price, even though theres a huge demand for it, the price of the product never goes any further. Its same for when theres a huge surplus of a certain product, it never goes below a certain price. I think this should change.

And even if it did, I think to reduce the number of corporations from going bankrupt too often, I think the current loans we have on this game should be extended of upto 10 times longer in order to give them a better chance of survival and hopefully make a profit at the end of it.
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James the Fair

All worlds
02 Dec 2013 16:42Link
Maybe there should be an option of where we can auction the products off to the world market of where your countries or corporations could automatically bid for these products, but would only bid so much for those products depending on how wealthy they are.
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Josias

All worlds
02 Dec 2013 22:00Link
James, thats kinda what happens. With your Buying/Selling strats.

Products are put on the market, based on the selling strat of the corps. and price is reduced when their are no sales. Requests are put in the same way, and adjust up to meet the prices.

In the last couple days, EP has got from oddly green, to outrageously red. I run -1/3 for buying, that is, i start at 99%, and increase by 3 each month. Many of my corps started experiencing shortages of EP, with a demand of over 100M units. I checked out some of my neighbors, they weren't have any problems. I looked at their buying strat, at the bottom of their corp. They started buying at 108%. So because they were willing to pay more, (or just used the default setting,) they didn't experience the same problem, or atleast not as quickly.

Thankfully, i've got tons of EP stockpiled. I used direct trading to move stuff around, and resupply my corps
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Ebenezer Screw

All worlds
03 Dec 2013 03:47Link
That's interesting. My view, currently, is that you get no profit per se from stockpiling. Even in difficult times, I have not had too much trouble obtaining stocks, so using stockpiled goods would not have saved me the 30% increase for immediate goods.

However, if you are saying that you stockpile at, more or less, the lowest ebb of the market and use those stockpiles when the price is at max, then there is a profit margin to be had. It is an effort to run that system and I have not worked out whether the profits would exceed the profits that can be gained from wise share dealing etc, which I find easier to manage!
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James the Fair

All worlds
03 Dec 2013 04:05Link
Maybe setting the prices high yourself would run off players from the game, but in terms of demand though, i'm not sure if you could make the price of a certain product sky high since there are always going to be computer controlled countries building corps that are needed to produce certain products that are in desperate demand for the world market.

I think a black market/illegal market should be created if you needed products desperately to avoid paying sky high prices for those certain products you need. However there would be heavy price to pay if you decide to go down this route.
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Josias

All worlds
03 Dec 2013 04:35Link
their is something like that with direct trading.

if you take a look, and compare how much of something you can buy, with the monthly supply. with a little effort, you can buy more that the entire world can produce... C3s build corps to adjust, yes, but not on the snap of a finger. a concentrated effort, could remove enough of a product, that by the time most players notice, to react, the spiral has begun.

how ever, the GM have always prevented that. as many players would be effected. they did once stop putting products on the market. they had hoped players would respond by building more of the right corps, the ones in highest demand. but players only complained that their corps weren't getting supplies. and they backed off. with out the safe guards the GM put into place. the entire system would collapse, let alone survive a malicious element.

although, this last update, seemed to be kinda a step back in that d
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Ebenezer Screw

All worlds
08 Dec 2013 14:50Link
And there was me thinking the markets were beginning to sort themselves out and around 14B tons of oil has got dumped!
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Andy

All worlds
09 Dec 2013 16:54Link
We looked into it.
it was dumped by a single country.
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Ebenezer Screw

All worlds
10 Dec 2013 11:25Link
Thanks Andy. I hadn't intended my comment to spark an investigation! I had guessed someone was hoarding it and dumped it - or got a leak in their very big barrel!

Nice to be rich enough to hoard that amount :)