C
Chris
14 Oct 2020 19:34
Link
First, thanks to everybody (especially EO) for the $2T in Security Council funds.
That said, I received an in-game message that at first irritated me and then I got over it and thought about it some more. This particular message was regarding the voting for these same emergency funds (or whatever they are called) and a particular person's (doesn't matter who) opinion. They thought that I didn't need the money I just needed help in learning the game. Now, this is my second trip through SC... though the person wouldn't know and it's been 10 years... so I KIND OF remember the ins and outs of the game, but not really. So, I got to thinking that homeboy (or homegirl) was kind of right but kind of wrong. I think what could help is a SIMPLIFIED starter guide that highlights what a new player should do to get a country up and running. There are so many pitfalls to fall into as a new player that if you don't do it right, you'll probably go broke and never recover without buying a bunch of gold coins. Now I'm all for buying gold coins and supporting the game, but I want to use my GC on population, not cash. Cash comes with population and a little patience (and the Security Council
). So, I agree with the dude or dudette that help is more important than money, but the only "hard" part of this game (considering there don't appear to be any more wars) is the start. If you want more players, you can't let them get frustrated with the start. Even the bonuses (cash and pop) a new player get can mess things up when that cash dries up and they realize they're actually LOSING money from then on and the pop influx can present employment/education challenges.
But, all that said - the game is pretty tough from the start, especially for new people. Give them the security council cash AND make a new user-friendly guide. The UI and gameplay are probably going to turn most people off as it is. If you want to increase the number of players it's going to have to come from community help. By the way, I've been popping into the chat room and haven't seen anybody since I started a week ago. I know dubstar and Jan do the Discord thing. Is that the new chat? I doubt that would be apparent to new players.
Anyways, just a few thought I wanted to share. The place looks a little dead at the moment. Figured we could discuss, or maybe I'll just talk to myself.
BorderC
That said, I received an in-game message that at first irritated me and then I got over it and thought about it some more. This particular message was regarding the voting for these same emergency funds (or whatever they are called) and a particular person's (doesn't matter who) opinion. They thought that I didn't need the money I just needed help in learning the game. Now, this is my second trip through SC... though the person wouldn't know and it's been 10 years... so I KIND OF remember the ins and outs of the game, but not really. So, I got to thinking that homeboy (or homegirl) was kind of right but kind of wrong. I think what could help is a SIMPLIFIED starter guide that highlights what a new player should do to get a country up and running. There are so many pitfalls to fall into as a new player that if you don't do it right, you'll probably go broke and never recover without buying a bunch of gold coins. Now I'm all for buying gold coins and supporting the game, but I want to use my GC on population, not cash. Cash comes with population and a little patience (and the Security Council
). So, I agree with the dude or dudette that help is more important than money, but the only "hard" part of this game (considering there don't appear to be any more wars) is the start. If you want more players, you can't let them get frustrated with the start. Even the bonuses (cash and pop) a new player get can mess things up when that cash dries up and they realize they're actually LOSING money from then on and the pop influx can present employment/education challenges. But, all that said - the game is pretty tough from the start, especially for new people. Give them the security council cash AND make a new user-friendly guide. The UI and gameplay are probably going to turn most people off as it is. If you want to increase the number of players it's going to have to come from community help. By the way, I've been popping into the chat room and haven't seen anybody since I started a week ago. I know dubstar and Jan do the Discord thing. Is that the new chat? I doubt that would be apparent to new players.
Anyways, just a few thought I wanted to share. The place looks a little dead at the moment. Figured we could discuss, or maybe I'll just talk to myself.
BorderC