Simcountry is a multiplayer Internet game in which you are the president, commander in chief, and industrial leader. You have to make the tough decisions about cutting or raising taxes, how to allocate the federal budget, what kind of infrastructure you want, etc..
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Account question.

Topics: Help: Account question.


Monday, January 18, 2010 - 05:59 am Click here to edit this post
Okay,my brother saw me playing this game and asked"can you multi"so I said I'll check the ToS sooo I did and couldnt find anything that said you couldnt,unless I over looked it which could have happened.Just in case,since I don't want toget banned,can you multi?I'm assuming you can if you play on different world.

Shaler (Fearless Blue)

Monday, January 18, 2010 - 03:20 pm Click here to edit this post
Multi accounts are not allowed by players or management.

There are tools used to help stop multi accounts such as monitoring your IP address and other users strong dislike of multies.

I see no real advantages in using multi accounts. It is more effective to manage a larger empire than to try to transfer between 2 accounts. Any advantage of two accounts would only be in short term asset building or war. There have been instances of multies being used for war or empire building but any small gains would be outweighed by the cost, short term of trial accounts or community backlash.

This game is already inexpensive to play and any additional funds put into it would be better spent on other endeavors.


Monday, January 18, 2010 - 06:55 pm Click here to edit this post
Ok,I was just wondering.Some games let you.

Also instead of making another post I've got another question I'll post here.
If I purchase another country does it have war protection?

Shaler (Fearless Blue)

Monday, January 18, 2010 - 07:51 pm Click here to edit this post
Yes it will start with some war protection, I am not sure of the exact amount in a newly purchased country but I believe it is around 20 months.

You know it is cheaper and more efficient to conquer a nearby country than to buy one. There are some post on how to choice and conquer a C3 (Computer Controlled Country)

Daelin (Little Upsilon)

Monday, January 18, 2010 - 08:25 pm Click here to edit this post
Secured Mode = Permanent War Protection (though you could turn it off if you desired)

On Fearless Blue, none of your countries will have Secured Mode. However, you can buy War Protection for 1 GC / country / 4 game months (1 rl day)).

On every other world, only your main country will be in Secured Mode. Every additional country will not be. Hoewever, again, you could purchase War Protection for 1GC / country / 4 game months (1 rl day in all worlds but LU where 4 game months is 16 hours).

By purchasing, I'm not sure if you're referring to buying one from another player on the Cash Market or buying a Computer Controlled Country for 100GC. If you're talking about buying a C3, I'd highly NOT recommend doing that. The cost is way too high. It's much cheaper for you to trade a few GC for Simcountry Dollars (SC), and buy some weapons and conquer the C3 instead. Even not knowing what you were doing (so you'd be quite inefficient at it), I can't believe it'd cost more than $2T MAX to conquer a C3, probably quite a bit less. That's less than 5GC.

Kaixs (Little Upsilon)

Tuesday, January 19, 2010 - 03:12 am Click here to edit this post
Thank you.

Daelin (Little Upsilon)

Tuesday, January 19, 2010 - 08:51 am Click here to edit this post
Btw, unless you have trillions of assets (like >$10T in cash just sitting in the country) or at least 20M people in your country, it's unlikely anyone would ever attack you. You can't sell population in a country if it has less than 21M people (and usually higher than this), and the cost to take your country (plus the damage done to the country in taking it) outweighs any gain a raider would receive afterwards.

I just don't want you having to waste GC for WP for a 12M population country.

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