Simcountry is a multiplayer Internet game in which you are the president, commander in chief, and industrial leader. You have to make the tough decisions about cutting or raising taxes, how to allocate the federal budget, what kind of infrastructure you want, etc..
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Common markets

Topics: Help: Common markets

Gunther Shamus

Sunday, May 20, 2012 - 08:54 pm Click here to edit this post
some people say they are profitable some say they aren't some say they sell products at higher prices some say lower some say they don't account product quality into the sales some say they do could someone tell me what the deal is and how to make working in a common market as profitable as possible for me and my common market friends

Marshal Ney

Monday, May 21, 2012 - 02:11 am Click here to edit this post
Going to have to do some double checking on the profitability - I've heard the same, and am still unclear on whether quality is a factor or not in the end result of the sale order. And whether that is applied to both quality from the products going into manufacture and the upgrades themselves.

A different factor is the natural inclination for everyone to push the quality to the maximum. For a common market to thrive, there's going to need to be communication between players on quality required. that way you can keep the costs down , say for FMU's - which are typically a cash cow for one at the expense of everyone else.


Monday, May 21, 2012 - 04:18 pm Click here to edit this post
CM contracts are based at market price X quality. The quality you produce depends on the price. The difference is you cant add any additional profit or 'mark up' to the set price. In other words, no trade strategy like the world market offers.

I dont think you will find them profitable unless you understand how to operate them within your own countries and do things like ASQ. They will increase your country score some, not loads but could be enough for that much sought first place or something, but probably at a financial cost.

I would suggest seeking out wildeyes or some other vet player that has a good understanding of them as I tend to shy away from it.

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