Simcountry is a multiplayer Internet game in which you are the president, commander in chief, and industrial leader. You have to make the tough decisions about cutting or raising taxes, how to allocate the federal budget, what kind of infrastructure you want, etc..
  Enter the Game

CEO Profitability?

Topics: Help: CEO Profitability?


Friday, August 3, 2012 - 05:06 pm Click here to edit this post
I have a CEO on KB, Stark Industries, and it has been in a downward trend as far as profits are concerned. I've tried different trade strategies and buying strategies but it seems to worsen. Ever so often now it'd even go into the negatives. Any ideas?


Friday, August 3, 2012 - 06:55 pm Click here to edit this post
I suspect CEOs are all in that same boat.

Mine doesn't go into the negative. But lately it's been earning fewer yuan.

We can cut supply costs where possible, especially by buying FMU at 120 quality.

The bold could try the strategy of buying high quality for cheap supplies used in large numbers, and buying 120 quality for all other supplies. The goal is to minimize supply costs but still have a product quality close to 296.

Also, one could move CEO corps to countries with welfare indexes of 120+. But good luck finding those since most presidents prefer a miserable welfare index.


Friday, August 10, 2012 - 05:25 am Click here to edit this post
Good advice from Madoff. I'm in your same situation, Starks, but it helps to follow the scientific method. Keep trying to buy and sell strategies, and write them down. Because at some point, your company will begin to receive income and the notes you've taken that may help you know exactly what is the correct strategy. Good luck.


Friday, August 10, 2012 - 08:57 am Click here to edit this post
Almost forget: If you have a enteprise with corporations of one single type of industry, offensive weapons, for example, you can´t make profits.
Try to combine offensive weapons with industry, mining, utilities and food corporations.


Friday, August 10, 2012 - 09:31 pm Click here to edit this post
can someone check out my enterprise NATO product and investment company give me some advice......also where does the money for fixed costs and maintenance costs go?? just curious


Friday, August 10, 2012 - 09:49 pm Click here to edit this post
and how do you set requested quality for a single product I can only find a blanket requested supply quality setting


Saturday, August 11, 2012 - 10:11 pm Click here to edit this post
If you want different supply qualities you have to manually set up contracts or sell them to the corp yourself.

Maint costs I believe is stuff like FMUs and fixed costs is like your rent.


Monday, August 13, 2012 - 02:38 am Click here to edit this post
hahaha FMU corps have to use FMUs to produce FMUs what a bunch of non sense they make like 600 and use 25 or need a lot of supply FMUs to make enough contracts for some hi tech corps


Monday, August 13, 2012 - 02:39 am Click here to edit this post
if your a CEO should I just let the game automatically setup local contracts and downgrade my FMU corps or should I do it manually....and how much more profit can I expect to see if I supply FMUs for about 20 corps hi tech and services


Monday, August 13, 2012 - 02:42 am Click here to edit this post
why don't they combine them and lower it or get rid of that whole main. and fixed costs thing it just seems like noone gets the money its just a drain...I would be making good profits without it....I guess the game would be so realistic then would it idk is that really a problem for the gms


Monday, August 13, 2012 - 03:10 am Click here to edit this post
my fmu corps need over 100 fmu's. but you can always increase how many they make by increasing corporate welfare


Tuesday, August 14, 2012 - 02:56 am Click here to edit this post
I like to buy thousands 120Q at a time when they are in a price slump, then sell to my corps the max 60 month worth. Cant say I always remember though :)

Same with nuclear power/electric.

Add a Message