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Forum Help Corporations Closing

Corporations Closing

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Anthonyramirez1441

All worlds
02 Sep 2020 02:26Link
So i keep having my corporations close, i have hiring set to 100% they have the supplies and workers they need but i keep getting "market value and utilization too low corp. closed" messages pop up. Any advice to resolve this issue going forward?
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E O

All worlds
02 Sep 2020 03:20Link
What automated settings do you have on? That sounds like you have new player settings still activated - which I'd advise taking off if you plan on sticking around.

Happy to help show you the ropes.
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Anthonyramirez1441

All worlds
02 Sep 2020 08:34Link
So for my automated settings everything is basically on default, im at level 4 so some have been deactivated but i haven't messed with corporations besides the profit sharing and tax. what do you recommend?
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Andy

All worlds
02 Sep 2020 10:34Link
Corporations that produce products that are in short supply, are more profitable. There are many such products.

Do not build more corporations than your population can support.
hiring must be at 100%.

Check education priorities and make sure there are no shortages in any group.

Check if all materials needed for production are available. If not, corporations will not produce at full capacity.
If not at 100%, check purchasing strategies and make sure you get the products you need.

If all this is taken care of, corporations will be profitable and never close.
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johnV

All worlds
02 Sep 2020 13:22Link
This is a frequent topic for newer players. The newspaper report is misleading. I've looked at countries whose presidents asked this and found one thing in common. If you look at the employment graphs for corps whose product is in surplus you will see that employment drops by increments of 10 in recent months. I've seen this in my countries when I have had worker shortages.

Anthony, on your employment page for each worker category look at the unemployed graphs and you will probably see one that touched zero. Most likely the following month a corp closed.
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Andy

All worlds
02 Sep 2020 18:01Link
The workforce will shift by (indeed) 10% per game month, leaving corporations with products in surplus and moving into corporations producing products that are in short supply.

It only happens if there are shortages of people.
if all corporations are at 100% hiring, nothing happens with the workforce.
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Anthonyramirez1441

All worlds
02 Sep 2020 21:13Link
Thank you for the information, so in short 1. keep workforce near or at 100% 2. keep supply up 3. profit