G
Gen. Wallace (Little Upsilon)
All worlds
28 Aug 2008 17:09Link
I would like to exchange money between my countries and no limit or of some kind of limit, so I can get out of debt and build what ever, and where ever I like... I don't see how having an Empire benefits other then you get to control more then one country at a time... I have a friend that has 3 accounts he does that already... He told me I should do that, I said to him "I have enough things to do with one account why would I want another one?"... I have an Empire now and that's all I feel I have... Two accounts...
I would like to have more of a reason then that. More of a benefit then that. And right now, I may be missing something here, but I feel I have wasted more time, money, stock of war items, workforce, Corporate money for their stock which has lead to them falling in all production, and SC lives(Population). All that and I did not get anything I was expecting... Ok, I gained two more Corporation in my Common Mar
I would like to have more of a reason then that. More of a benefit then that. And right now, I may be missing something here, but I feel I have wasted more time, money, stock of war items, workforce, Corporate money for their stock which has lead to them falling in all production, and SC lives(Population). All that and I did not get anything I was expecting... Ok, I gained two more Corporation in my Common Mar
A
Angus88 (Little Upsilon)
All worlds
29 Aug 2008 03:47Link
Uh what exactly are you suggesting?
Having an empire/enterprise is more beneficial in terms of potential profit, and production/army capacity apart from increased running costs of an empire and a larger denominator for calculating average indexes for levels, but you need empire/enterprise to reach higher game levesl. Experienced and good players see the advantage, but if you can't run one country well, you will not run an empire/enterprise well.
Having an empire/enterprise is more beneficial in terms of potential profit, and production/army capacity apart from increased running costs of an empire and a larger denominator for calculating average indexes for levels, but you need empire/enterprise to reach higher game levesl. Experienced and good players see the advantage, but if you can't run one country well, you will not run an empire/enterprise well.
A
Angus88 (Little Upsilon)
All worlds
29 Aug 2008 03:51Link
Also you can exchange professionals between empire members, and you can transfer double the norm. If your referring to worker imbalances you can transfer a large supply of workers by trading higher salary professionals with workers taking advantage of the 20% salary difference. The reason there is a salary limit is to stop people trading 200000 workers for 1 worker, and to stop noobs from getting ripped off.
K
Keith Allaire (Little Upsilon)
All worlds
30 Aug 2008 04:05Link
also you CAN transfer pop directly between countries in your empire, but the pop has to be above a certain level (I think it's 25 or 30M) in the originating country. This is to prevent noobs from abusing pop transfer, and to prevent everyone from transferring everyone except for one person out of newly conquered C3s.
G
Gen. Wallace (Little Upsilon)
All worlds
31 Aug 2008 18:50Link
Ok, cool but I was way short in one and way over in another... That has changed do to the pop boost I got from just waiting... I would like to still balance my country funds between to 2 or for some more... I think it would still me nice to get my other country out of debt...
I got into debt by closing some corporations down with out seeing that they had loans out... Now I have the loans out and it is SC$1.2T... I could pay them off with the income and funds of my other country...
I got into debt by closing some corporations down with out seeing that they had loans out... Now I have the loans out and it is SC$1.2T... I could pay them off with the income and funds of my other country...
X
xiong
All worlds
28 May 2012 00:57Link
an empire should be run like an empire if you choose to, managing many countries do not allow or make it difficult to see your resources. or at least make each country you conquer as a state of your empire, and so you have one financial statement for your empire, and not as many financial statements as you have countries in your empire.
M
Marshal Ney
All worlds
01 Jun 2012 21:56Link
My two cents:
Massive relocation of your population would lead to immense upheavals in many sectors. Massive health and housing issues, overburdening your education system etc. Moving large numbers of people - even at the maximum allowed for now - needs to be planned if you aren't going to start the downward spiral into third world-dom.
It's not another player losing out - it's your subjects.
On sharing of war stocks. That's intriguing - could be nice. Providing you have enough transport capacity to actually move them around. Having offensive missiles 8k kilometers away from where they are needed is a logistics problem, not a book-keeping one.
Your point on debt needing to be shared makes perfect sense to me. If you de-register a country in debt, you inherit it. Having the ability to pay off current debt from a central bank would make a lot of sense - providing it doesn't tip game balance by let
Massive relocation of your population would lead to immense upheavals in many sectors. Massive health and housing issues, overburdening your education system etc. Moving large numbers of people - even at the maximum allowed for now - needs to be planned if you aren't going to start the downward spiral into third world-dom.
It's not another player losing out - it's your subjects.
On sharing of war stocks. That's intriguing - could be nice. Providing you have enough transport capacity to actually move them around. Having offensive missiles 8k kilometers away from where they are needed is a logistics problem, not a book-keeping one.
Your point on debt needing to be shared makes perfect sense to me. If you de-register a country in debt, you inherit it. Having the ability to pay off current debt from a central bank would make a lot of sense - providing it doesn't tip game balance by let
R
rdd11
All worlds
02 Jun 2012 01:28Link
you realize this thread is almost 4 years ol right?
X
xiong
All worlds
02 Jun 2012 04:47Link
of course, but instead of starting a new thread why not just continue this thread? it is still relevant these days?