Simcountry
Forum Suggestions % of reactivate weapons too low (Little Upsilon)

% of reactivate weapons too low (Little Upsilon)

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Andrews Munoz (Little Upsilon)

All worlds
16 Feb 2009 09:18Link
could someone explain for what reason is that the % of reactivate weapons is too low? why dont increase it up to 50% , that wil make more fun for wars!!
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Zentrino (Little Upsilon)

All worlds
22 Feb 2009 09:02Link
I think the idea is that you shouldn't be able to buy a crap load of weapons, deactivate them all so as not to incur the upkeep costs, and the reactivate them all easily to attack someone out of the blue. It should be planned over time.
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Pathetic Sheep (White Giant)

All worlds
23 Feb 2009 19:34Link
You can still have fun when your opponent has lots of deactivated weapons. Blowing up assets is about the same whether or not the enemy gets a full garrison in place. In most cases it is the same 6 mouse clicks regardless of the size of the defense.
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killemkid (Little Upsilon)

All worlds
27 Feb 2009 16:52Link
i think they should up the amount you can reactivate at one time. maybe change the amount you can deactivate at once to a lower number