Simcountry is a multiplayer Internet game in which you are the president, commander in chief, and industrial leader. You have to make the tough decisions about cutting or raising taxes, how to allocate the federal budget, what kind of infrastructure you want, etc..
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Parades (Little Upsilon)

Topics: Suggestions: Parades (Little Upsilon)

Leo108277 (Little Upsilon)

Tuesday, February 23, 2010 - 12:10 am Click here to edit this post
I think that we should be able to launch and organize parades, cities, armies etc. Without them the game looses many players due to this reason.(You cannot phisically do anything)

Luonnotar (Little Upsilon)

Tuesday, February 23, 2010 - 12:21 am Click here to edit this post
The game loses players because there aren't any parades? Interesting.

Inanna (Little Upsilon)

Tuesday, February 23, 2010 - 05:57 am Click here to edit this post

Vicious (Little Upsilon)

Tuesday, February 23, 2010 - 05:41 pm Click here to edit this post
All of those features already exist.

Cities can be created, renamed, and moved. To create more cities, add population. Armies can be organized in a variety of ways. Parades can be held by moving around festive military units with their blinking light show.

I agree that parades are indispensable, going back to ancient times.

Surely you remember the depiction of an ancient Egyptian parade from the spectacular processional scene of Verdi's Aida. And the Romans celebrated great military victories with a parade called a Triumph, which climaxed with the public strangulation of the conquered enemy leader. (Exactly what this game needs.)

So enjoy your own parade. You can invite guests by going to your war page and allowing foreign units from specific countries. Their military units also can join your parade.

For musical accompaniment during the festivities, I recommend you play Tchaikovsky's 1812 Overture. When the percussions simulate the cannon fire, you can shoot your own fireworks in the form of sneak attacks.

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