Simcountry
Forum Suggestions Some changes that would make the game more real. (White Giant)

Some changes that would make the game more real. (White Giant)

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bulova (White Giant)

All worlds
04 Apr 2010 00:20Link
Crime, Police or security forces, Secret service, Terrorism, religion types, nutrition rates, Simcountry lottery, Nuclear plants, The ability to choose a green way of life, pollution..OK that some of my ideas, if I think of anything else I will let you know.
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Maestro2000 (Fearless Blue)

All worlds
04 Apr 2010 01:52Link
how about a simcountry update posting. We have not seen one in over 30 days
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Scarlet (Golden Rainbow)

All worlds
05 Apr 2010 22:16Link
My opinions:
Crime, nope.
Police, nope.
Security Forces, what are all those defensive weapons?
Secret Service, nope.
Terrorism, ever heard of a sneak attack?
Religion types, only if it's the same as government types (as in does nothing).
Nutrition, nope.
Lottery, nope.
Nuclear Plants, have you noticed those Nuclear Power corporations?
Green lifestyle, nope.
Pollution, nope.
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nix001

All worlds
05 Apr 2010 22:36Link
Green lifestyle, yes. The game needs to keep up with the times if its gonna be called a sim.
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SolidSamurai (Fearless Blue)

All worlds
12 Oct 2010 00:38Link
Green could be called 'environmental budget' - it could be part of social security index. The benefit is that it makes people slightly happier (the welfare index rises a bit) and you might see some 'environmental contributions' from the populace. That's about it though.

If you want to make it very real - introduce government sanctions. Although the amount of sanctions and extremity depend on government type - but that would also give a major advantage to certain types of government. So, no. Not a good idea apparently.
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I've always thought - this game uses so many numbers and is pretty in depth. Anyone who wants to get into it are only the people that are willing to look through all these numbers. So, might as well make them game more complicated, right?

Introduce sub-levels of military employment for wiser military spending and tweaking.

RECRUITERS - recruiters jack up the &#
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Tiempo Misdaad (Kebir Blue)

All worlds
13 Dec 2010 23:41Link
Crime/Police: Yes. But only make a statistic type of thing. Give nations Crime Rates and Crime Organizations that decrease the score, kill population, and reduce income. Police Departments can be constructed and managed to reduce the Crime Rate and destroy Crime Organizations.

Security Forces: Uh.... yeah, we do have ARMIES, you know.

Secret Service: It has no purpose. Unless you give us the ability to assassinate leaders, though I suppose that is a possibility (assassinate Mayors and Generals, but NOT Presidents).

Terrorism: Terrorism could work like Crime Organizations.

Religion: I'm actually working on an idea right now for Religions (that affect the game).

Nutrition: I'd actually go for this. The healthier food you provide, the healthier your people are. Junk foods would have to be cut down, while healthy foods would have to be increased.

Lottery: Maybe. Probably not.
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Maestro2000 (Little Upsilon)

All worlds
13 Dec 2010 23:46Link
Did someone mention "prostitution"? Simulated of course, not real.
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Tiempo Misdaad (Kebir Blue)

All worlds
14 Dec 2010 00:41Link
LOL. There could be a Corporation for it.
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BaneslayerAngel (Little Upsilon)

All worlds
17 Dec 2010 06:25Link
I sort of agree with some of those, but once again, its all " there " just not micro managed down to that level, "government costs" etc..etc..Besides In some of my countries if I had to have cops for every citizen holding a gun, I'd be bankrupt. haha

The Green Movement, yes, they started that project with Nuclear Power, never got much further with it

I'm still waiting on A new corp to balance the overwhelming FMU stance...perhaps something ' Green ' like solar panels or something that get added to corps as an upgrade that reduce Fixed/maintenance costs and reduce the amount of FMU's used (by a realitively small amount @ max upgrade)..

But, I wont go into detail..
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Tiempo Misdaad (Kebir Blue)

All worlds
20 Dec 2010 02:17Link
Every citizen with a gun? On the contrary, the more gun owners there are in a nation, the safer it is. The most notable exception to this rule is Japan, which has an almost non-existent crime rate and a ban on firearms. Within the West, though, more guns translates to more safety.
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Tiempo Misdaad (Kebir Blue)

All worlds
20 Dec 2010 02:21Link
You know what we need? A "Media" category of corporations, with things like Cinema, Video Games, Video Game Consoles, Music, etc. in it. It wouldn't serve any grand purpose, it'd just be more options.
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JWUrton (White Giant)

All worlds
11 Jan 2011 20:48Link
how come defense units can only be added to offensive base when deployed and not to a defensive base, the same with airports..... whats the point of defensive bases then the don't station any of the defensive units
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Accordion_This (Little Upsilon)

All worlds
12 Jan 2011 00:08Link
Tiempo, you're either joking, or sorely misled.
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Theokles (Kebir Blue)

All worlds
13 Jan 2011 17:43Link
Pollution would be good especially if countries use alot of coal for their source of energy. You could even use a smog cloud on the map to indicate the level of pollution within the country.
As far as crime, in countries with a low financial index and high unemployment, crime should rise and to counter that police force hiring should increase.
ASLO, what would REALLY be cool, in order to advance to certain game levels you should have some type of epidemic or some tragedy to overcome to advance to the next level.
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Ahmose (White Giant)

All worlds
12 Feb 2011 07:52Link
Getting rid of the war levels is the best thing if you want to make the game more real.