S
SolidSamurai (Fearless Blue)
All worlds
11 Oct 2010 10:36Link
Don't get me wrong, I haven't actually tried out the space program feature yet - but I was considering the potential of space to include a few new mechanics.
Colonies.
Yeah, potential colony locations would consist empty territory devoid of population.
The idea behind colonies is they aren't necessarily countries - they have a population of a few thousand at most. Of course, they can eventually grow into countries - but in order to trade on the world market, they need to be connected to space, otherwise they are left with running on self sufficiency.
Some colony locations are considered to be less habitable than others - hence this induces higher 'maintenance' cost (essentially a fee on all indexes for the colony). The money in the fee is spent towards raw materials needed to keep the population alive.
Death rates can be much higher on colonies for the above reason.
When you
Colonies.
Yeah, potential colony locations would consist empty territory devoid of population.
The idea behind colonies is they aren't necessarily countries - they have a population of a few thousand at most. Of course, they can eventually grow into countries - but in order to trade on the world market, they need to be connected to space, otherwise they are left with running on self sufficiency.
Some colony locations are considered to be less habitable than others - hence this induces higher 'maintenance' cost (essentially a fee on all indexes for the colony). The money in the fee is spent towards raw materials needed to keep the population alive.
Death rates can be much higher on colonies for the above reason.
When you
T
Tiempo Misdaad (Kebir Blue)
All worlds
23 Dec 2010 04:06Link
LOLWTF zombies LOL
K
Kitsune
All worlds
23 Dec 2010 05:26Link
"There's also 'zombie virus' meaning the military needs to engage hordes of zombies that grow larger and larger to consume the populace"
o_O
Best suggestion ever.
o_O
Best suggestion ever.