Simcountry is a multiplayer Internet game in which you are the president, commander in chief, and industrial leader. You have to make the tough decisions about cutting or raising taxes, how to allocate the federal budget, what kind of infrastructure you want, etc..
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Redesigning the Map System (Kebir Blue)

Topics: Suggestions: Redesigning the Map System (Kebir Blue)

Tiempo Misdaad (Kebir Blue)

Monday, December 13, 2010 - 09:49 am Click here to edit this post
PART ONE: TERRAIN
Firstly, I would love for terrain to be added. What I mean is having such features as deserts and forests on maps. This would give our nations a more realistic feel by giving them "personality", and could affect the economy.

PART TWO: BUILDING CITIES
The street map is no enough, and it doesn't make sense that corporations are their only little bases scattered all about the place. I would like to see cities broken down into districts, with the ability to let them grow naturally or planned. Factories and farms would serve as "parts" of Corporations, and Residential Districts would make the bulk of the cities. Players would be allowed to choose an Architectural Style for their Districts, with minor additional changes. We would be able to actually see our Cities, Towns, and Counties in the form of (low-quality) pictures.

PART THREE: BORDERS
It irritates me that nations are all roughly the same size, and that you can't just "grow" in size. I've always viewed slave states as regions of a larger nation.

I believe it would be nice to let players draw national and regional (state, province, etc.) borders.

Nations could now sell land to each other, drawing a line around what is being offered. Assuming terrain is introduced, this could actually be important.

Successful conquests give Presidents the options of taking the defeated nation as a vassal (it functions as slave states currently do), or folding it into their nation.

PART FOUR: THE MAP
The way the damned map currently works is annoying and confusing. It would be nice to just have four directional buttons, allowing us to scroll over.

The Silverhilltrader (Kebir Blue)

Monday, December 13, 2010 - 12:05 pm Click here to edit this post
This idea sounds good.

Psycho_Honey (Golden Rainbow)

Monday, December 13, 2010 - 03:58 pm Click here to edit this post
Indeed. I wholeheartedly agree.

Tiempo Misdaad (Kebir Blue)

Monday, December 13, 2010 - 11:31 pm Click here to edit this post
I'm glad to see that my ideas are being well-received. :) I usually expect them to be shot down.

The Architecture styles would be like this:
GENERAL STYLES
Western European
Iberoamerican/Mediterranean
Eastern European
Middle Eastern
African (?)
East Asian
South Asian
Futuristic/Alien (?)
Greco-Roman

Then, players would get to choose minor details, such as patriotic colors and the general shape of these buildings.

The city could be viewed from different angles; imagine the view as being that of a tourist in a helicopter.

BaneslayerAngel (Little Upsilon)

Friday, December 17, 2010 - 06:27 am Click here to edit this post
Wow, Hmm, since they took war away, since i go in when im bored and make designs, I'd like this idea, but issues are

1) they are already having to upgrade servers with the current maps/players/loadings/etc..
2) It would get really difficult in per say, a country with 30 cities, 200 corps, 100 forts, etc..etc..etc..

Like I said! I LIKE NEW THINKING!

:) plus nice to see going in to "last week" brings up more then 10 posts..lol

Tiempo Misdaad (Kebir Blue)

Monday, December 20, 2010 - 03:39 am Click here to edit this post
1. Well, this would be a pretty large undertaking. Also, there would be the graphics bit if there were pictures of the cities. (The graphics would be like one of those "SimCity" games.)

2. That didn't occur to me. If necessary, there could be provincial subdivisions.

Tiempo Misdaad (Kebir Blue)

Monday, December 20, 2010 - 10:50 pm Click here to edit this post
Okay, I've refined my idea. Now, the world map is divided up by a grid, with two levels: the Location Grid and District Grid. On the national map, there are squares about the size of this O that can house a Town, City, Military Base, anything that appears on the map. Space Centers and Corporations are an exception, since they are now located inside cities.

Furthermore, when you click on a Location to view it, it is divided into Districts. These Districts are larger, possibly a 10x10 map.

Caesari (White Giant)

Tuesday, December 21, 2010 - 10:41 pm Click here to edit this post
Hey... I like this kid! You know what you are talking about. Very nice. In fact, I have had the same ideas about sports and this too. I think that borders should be able to be redefined. No one ever saw America take over a country and not fold it into their own. I am in agreement.

Scarlet (Kebir Blue)

Tuesday, December 21, 2010 - 11:12 pm Click here to edit this post
Caesari, the Philippines would like to have a word with you.

Tiempo Misdaad (Kebir Blue)

Thursday, December 23, 2010 - 04:02 am Click here to edit this post
CAESARI
Why, I'm flattered. :) Actually, I don't know what I'm talking about, but I like to conceptualize games.

You're wrong about America, as we've "conquered" land and kept it independent (like vassals), but other than that you are right. I originally came up with the idea when looking at a world map: I got annoyed that Simcountry's nations all have roughly the same shape and land area while the real world varies from little Liechtenstein to the behemoth called Canada.

Radek (White Giant)

Sunday, January 16, 2011 - 04:32 am Click here to edit this post
I like this idea 100%.


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