Simcountry
Forum Suggestions Simcountry II: Disease Department (Kebir Blue)

Simcountry II: Disease Department (Kebir Blue)

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Tiempo Misdaad (Kebir Blue)

All worlds
14 Dec 2010 06:58Link
In my idea, there are now diseases. These are basically natural disasters that can be managed.

BASICS OF DISEASE
Whenever (if) the developers add Disease to the game, they start off with a handful of diseases (real or made up), with certain Traits, Transmissions, and a specific Type (disease can be Bacteria, Virus, Parasite, Fungi, or Genetic Disorder).

Disease will evolve over time, if given a situation they cannot handle. It is possible to make a disease go extinct, or make humans invincible to it through vaccination/evolution. Generally, though, medicines will only work for a while, and the Disease will develop new Traits or increase their points in that particular Trait. Resistance to Madeupchemical12 might increase by, say, 20 points if Madeupchemical12 is repeatedly used to combat it.

DISEASE RESEARCH
Nations can purchase CDC Institutes (which are made at a Corporation, like everything e
S
Scarlet (Little Upsilon)

All worlds
14 Dec 2010 08:44Link
Not going to happen.
K
Kitsune (Little Upsilon)

All worlds
14 Dec 2010 09:10Link
Stuff like that could be interesting, in a different game.
T
Tiempo Misdaad (Kebir Blue)

All worlds
15 Dec 2010 07:40Link
SCARLET
You're probably right.

KITSUNE
I don't think you could really make an MMO like that. Maybe a minor game focusing on one disease.