"Walking into a new world", already includes "War Protection: Secured Mode" which supposedly was added back in 2008 according to Laguna. That gives absolute, and indefinte, protection from any and all wars or realted military actions. One country can take as long as it wants to grow, prepare, profit, etc., up to 100M population (and even growing beyond) before it would ever need to consider adding any additional countries which -may- be able to be attacked (they would also include a limited time War Protections [Temporary], which could be extended directly with Gold Coins). Also, if some leader were already say "War Level capable" of fighting, then they would also have the ability to send unlimited amounts of cargo using space trade from the other world where they have a military Empire of some kind.
As far as 'multis' or 'account sharing', etc., that's really irrelevant, since i
My bad, my bad. Secure Mode was introduced in 2007. I've been around for so long I get all the dates mixed up.
M
Maestro2000 (Little Upsilon)
All worlds
"Number of countries in each world:
KB: 3,061
FB: 6,159
WG: 6,376
GR: 4,804
LU: 3,467
There is enough gravy in this turkey for everyone.
Want to be a war player? Get to war level 3
Want to be an econ player? Stay under the radar at war level 0,1 or 2.
Perhaps there should be more war levels under level 3. Give new players the time and training to graduate to war level 3.
All worlds should be a war world at level 3 or 4."
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Maestro2000 (Little Upsilon)
All worlds
FYI
With a few exceptions,(C3 conquest of 4 countries)I have purchased all my countries.
Why target me? I'm all for every world being a war world for people at war level 3 or 4. Go find other players with your same interest. Go ahead, knock yourselves out.
A while back the gamemaster offered players the option to play war mode or peaceful mode.
My choice is peaceful. The war levels is just an extension of this.
C
Crafty (Kebir Blue)
All worlds
CP, a lot of times I think the GM has to consider possible abuses of new 'rules' they put into effect, which is probably why they dont seem to work out well. Your first paragraph doesnt really make sense to me. Sure, there's secured mode for a new player. Also, as is, you go to a new world, you have to build up war levels before you can fight people, so transferring in military to surprise people is not an option. By that logic, surely you arguing for different levels on different worlds.
And I just about remember the raging discussions after secured mode was introduced. Pretty much the same as the raging discussion now going on about war levels.
C
CorporatePartner (Fearless Blue)
All worlds
What? Not "surely arguing" for anything of the sort.
What is so complicated about "in the current system", you can build a 100M+ population country, with as much military as you like, plus, you can 'ship in' as much military from another world as you like, all while staying BOTH at "War Level 0" and "War Protection: Secured Mode". And, no this has absolutely no restriction or conditionality to only apply to "new leaders". Some of the supposedly biggest "warmongers" have both "War Level 0" and "War Level 7" on different worlds.
The main point was simple. "War Level 0" is not needed, because there already exisits "War Protection: Secured Mode", which 100% no one can do anything militarily against indefinitely...and, yes, it's both "free" and available equally to both "new leaders" and "senior leaders" (and even "cr