Simcountry is a multiplayer Internet game in which you are the president, commander in chief, and industrial leader. You have to make the tough decisions about cutting or raising taxes, how to allocate the federal budget, what kind of infrastructure you want, etc..
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Insurance Corp (Earthquakes) (White Giant)

Topics: Suggestions: Insurance Corp (Earthquakes) (White Giant)

Quetzalcoatl (White Giant)

Monday, June 13, 2011 - 07:55 pm Click here to edit this post
I been thinkng about a new idea, for a corp. This corp would be really exclusive but could have potential for huge profits or devistating consequences. Insurance Corporations. To start a insurance corporation you would have to be game level 6 and inject it with 3T to start it. Depending on risk you would have to maintain a certain level of reserves of cash. The company would have minimal low level workers and high level of executives. It would only insure the the region its located and the price for the risk is determined by the person controling the corp. So if you price high you might not get alot of business but if you price low and get alot of business you might have alot of loses and go bankrupt if huge amounts of losses occur.

Insures against earthquakes and any other disaster except war. When more disasters are added this will insure that to.

So a summary Game level 6, 3T Cash to start.
Only insures in the region its located. High amounts of executive worker.

Any ides to improve this concept right it down below thanks.


Monday, May 7, 2012 - 10:01 pm Click here to edit this post
Instead of exclusive earthquake coverage, let them carry a variety of policies, life, health, etc. That would make them more attractive to the average citizen.

Requiring corporations to use this - perhaps at the discretion of the president of the country in question? Pro: could help the welfare index. Con: could affect the bottom line of corporations.

Insurance companies could also tie into the share market - for their holdings to pay off eventual claims. We have C3 presidents, perhaps C3 CEO's or something along those lines (not outright ownership of an enterprise, or starting them, merely adding to the volume of the market).

Natural disaster coverage - have the percentage of insured impact on the number of dead and wounded that have to be recovered from.

However, huge disasters would have a tendency to bankrupt the corporation.

Insuring own region - think I'd favor more open trade.

What are the high level executives for? Wouldn't the biggest group be something along the lines of salesmen? Perhaps high level workers would more easily fit this bill.

Gunther Shamus

Wednesday, May 9, 2012 - 02:21 am Click here to edit this post
cool idea though let game level 3s do it :)


Tuesday, May 15, 2012 - 08:09 pm Click here to edit this post
insurance companies are awful but it's a good idea. But it's too vague as it is, one must specify the options and current alternatives:

1. First and foremost simcountry admits that it still needs to improve the housing industry platform. That should be affected, life insurance in a similiar fashion of pension fund and investment fund.
a. So then it would be easier for the state to control it but not a neccisity.

2. What areas should the insurance company cover? you have options in financial markets, protecting failed investments, housing, life, health (this would then work in conjunction with a newly primitive social security?), and earthquake insurance (this would increase cost of living as citizens would decide to pay premiums instead of the government paying damage and repairs like it currently does?)

3. Why would the government pay for the insurance company shouldn't it be driven by investors? Is it possible for insurance companies to default? What happens if they do default?

4. What game level best? that was suggested but... it is really dependant on how they work, if they are just a corp then air transport and services would definately be required maybe paper, so that will probably call for a 2-4 level. But if it something more realistic like income levels determine investment levels, then the insurance company would have to be self-sustained through the economic and population levels of the country, too small of a population then insurance defaults, too low of an economy then the disbursements will exceed the investments.

Anywho it probably should be in the game, but the dev's are limited. I'd avoid them personally but... it's a good idea. I'm not trying to hijack your suggestion but moreso force your hand to answer the questions to make this suggestion into a great proposal, capable of making a positive option for this fun game. =)

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