Simcountry
Forum Suggestions Country Effects and Attributes (White Giant)

Country Effects and Attributes (White Giant)

R
RagingPencil (White Giant)

All worlds
02 Sep 2011 05:30Link
Each country has different resource advantages that effect corp's.

For example,

Fertile Soil: 20 + quality to Agriculture type corps
Natural Wonder: 20+ quality to Recreation type corps

Or more corp specific effects such as

Adv Alien Ship Found: 1000+ output for Computer and Eletrocic Components corps

Or perhaps

Helpful Natives: -10% monthly use for Services on all corps.

Obvious all (bad) examples but you get my point. It adds a little uniqueness to countries, and it makes holding some of these countries a higher/lower priority.
G
Garry Freeman (White Giant)

All worlds
02 Sep 2011 09:22Link
I like this idea. How about countries with high topography (Hilly/mountainous) receive +20% production with mining corporations or mineral corporations.
C
CorporatePartner (Little Upsilon)

All worlds
02 Sep 2011 10:49Link
Agree.

There was a "plan" by 'Gamemaster' to begin a "Natural Resources Search Services" corporation. That corporation generally was intended to help identify which countries could build certain kinds of corporations. The exact details were never officially detailed, but 'Gamemaster' or other W3Creative representatives have discussed this issues on several occasions.

reference:
portal > "Game News" link top-center area > (scroll down to item # 237)

"237. Planned new type of corporation [ top ]

A corporation that produces "Natural Resources Search Services", for specific natural resources will be added to Simcountry in the coming weeks."


Also check an older "Game News" item that included several other related ideas:

353. The Development Index [ top ]

The
R
RagingPencil (Little Upsilon)

All worlds
03 Sep 2011 04:20Link
thanks for the information mate. much appreciated