Simcountry
Forum Suggestions What do you think? (War) (Little Upsilon)

What do you think? (War) (Little Upsilon)

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Scarlet (Little Upsilon)

All worlds
27 Mar 2012 10:42Link
1) No WP boosters.
2) Conquest transfers 1/X (where X is number of countries and enterprises on account) of gold coins and game cash in direct trade from conquered player to conquering player.

/fixed

War levels continue to exist. Discuss what you imagine the net effect of these changes would be.
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SuperSoldierRCP (Little Upsilon)

All worlds
27 Mar 2012 20:47Link
I agree with you scarlet.

On FB i personally believe it should remain a war world.
War level 1-7 is PvP and FB should not be allowed to have WP fast the normal vacation protection.

So that we don't beat up on noob's as the game master says there should be requirements

To join FB you must have atleast 1 war level 3 nation on another world.
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Inanna (White Giant)

All worlds
03 Apr 2012 04:39Link
I don't agree with anything.

This type of suggestion as well as many others are always self serving, disenfranchise players who have already set themselves up on a world.

I personally have watched as players got carried away with suggestions thinking they have the utopian idea and are suddenly talented game developers. But all I have seen come as a result is grief. The GM and the game is still suffering from these "would be", "Great Ideas" that "Most Players and VETS", "agree on". That would "stop raiding" and "Protect n00bs" blah, bleh, ugh,

/vomit on all of yous....

The suggestion is too open to manipulation and extortion. Sound great on paper as it suits your narrow self-centered desires and views. Taking into account only what you want and disregarding the choices that people have of playing under war level 0 or buying war protection. Those choices are up to those
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Scarlet

All worlds
03 Apr 2012 20:34Link
Haha, the purpose of my suggestions are not to protect noobs or to stop raiding.

The purpose of the second suggestion specifically is to (1) promote raiding, (2) provide incentive for reinvestment into enterprises and empires rather than collect stores of untouchable assets.

Of course, my thinking is centered around the fact that this is essentially an asset-building game and the only way to provide incentives for activity and interaction is to have your assets on the line and other players assets on the line at all times.

Anyway, my suggestion specifically stated "War levels continue to exist," meaning that my suggestion is predicated on keeping war levels in place so that the newer players aren't attacked by the resident warlord until they've had some time to learn, built some assets, and found some allies. This is the only reason I would argue to keep war levels.

In either case, you misu
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Inanna

All worlds
03 Apr 2012 21:20Link
<!-Quote-!>Quote:

That is why veteran players don't fight veteran players... there is no possibility of winning.<!-/Quote-!>



And this is the reason you should be allowed to extort assets from players of a lesser caliber.

SO absent the possibility of winning, it satisfies you enough that you can steal other people's hard work.

The inability to WIN is absurd. You are speaking from your own experiences and your inability to properly mount a WIN versus a legitimate war player, unless involved in some form or fashion of gang-style warfare.

The over extension of gang-style warfare and asset rich veterans bashing n00bs is what led to the perfection of c3 warfare. Why risk anything if you can't get a fair fight anyway? What are you really risking if I vs you in a 1 on 1 battle but receive declares from other players, or your other friends can declare war on your
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Scarlet

All worlds
04 Apr 2012 00:08Link
Troll moar.
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Inanna

All worlds
08 Apr 2012 19:51Link
You Trollin' Foo!!!
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Scarlet

All worlds
22 Apr 2012 08:22Link
Please ignore these suggestions, I believe other actions may have helped come close enough to accomplish the intended goals of these suggestions.