thinking about it, i wonder if there are any kind of scale in this game.
would be nice to have a scale, so you can see things in perspectives. such as having the base scale on the average earth human being of 6 foot tall (1.80 m), then everything else measures from this base. this game should also take space (width, length, height) dimensions and time into consideration too so that everything is not so crowded. for example, the reality is that it could be difficult to station 1000 fighter planes in a base, because each plane takes a certain amount of space.
with a scale, say 1:1, you could zoom-in, zoom-out to see all your planes parking in a row in your airport. you could see how much vehicles are on your roads. you could see how big your ammo factory is, etc...
i have look at other players' countries, i find it difficult to imagine a country with less than 10 big cities with a population of over 50 million i
Just keep in mind a game to this scale and this budget it is pretty complex. There are millions of calculations that happen several times a day. Simcountry in it's perfect form would be incredibly awesome. But it just isn't possible. As is this game is still quite impressive and if you want it develop further to meet your expectations you should probably become a premium member contribute so they can more easily do the fun stuff you would want to see happen. So there is logic in this game, just not perfect logic but in most aspects its pretty realistic. Google mapping other countries is less realistic, thats what radar planes are for.
drew,
i do intend to own more countries in all the worlds. but at the moment just trying to figure out whether it's worth to spend some USD investment in this game.
i too believe there is great potential for this game, once things make sense. perhaps one day the game will be 3D with time (4 dimensions). at the moment, owning many countries would seem to require a lot of works/times, which i don't have for.
does anyone know how much money will take to develop this game to be better? one million USD, ten million USD, one hundred million USD, etc?
why not have dedicated players take stake in the game, i.e. ownership by shares?
The large maps as you see them now are not very old. we have improved the maps just recently.
Many functions are not available yet on the big maps and will be added.
we are currently moving the most important map dependent functions to the big maps, namely the war functions.
other functions will follow.
Drew: thanks for explaining.