Simcountry
Forum Suggestions Some Suggestions

Some Suggestions

S
SimcountryCEO

All worlds
12 Jan 2013 19:41Link
From a9fc8yt3kd1:

#1: The game shouldn't set a base price for any commodity. All prices of all commodities should be set solely by the market forces of supply and demand. No more socialism!

#2: I understand the logic of a national debt limit for each country in Simcountry, beyond which you shouldn't be allowed to purchase anything. It certainly forces a certain amount of responsibility upon players in Simcountry.
However, it makes no sense to prohibit purchasing of offensive weapons when a country's net cash is only below 3T, when that same country is allowed to continue purchasing other commodities until its net cash is below 14T. Offensive weapons are even more important for defense than defensive weapons are! The debt limit is a good idea, but the limit should be the same for purchasing everything.

#3: Automatic selling of resources from a country's stockpile when that country runs out of cash is, at least
J
James the Fair

All worlds
12 Jan 2013 22:10Link
I understand where you coming from with all this I agree with all of it. Especially no. 1, 2 and 5. It would be much more realistic if all this was enforced.
C
Carthaginian0

All worlds
12 Jan 2013 23:14Link
I really like the idea of #4. Running a "bank" could be really fun, and it definitely would make it important to have good allies and the like. More in depth and more awesome.

#5 is also very interesting. I think that is a good idea as well.
M
Michael VII

All worlds
20 Jan 2013 16:58Link
Game-wise option 1 is very difficult for a game. Have you noticed how long it takes for the game to update your available cash in the Finance Index; updating commodities, companies, products, etc. would be extremely taxing on an already convoluted game.

Good idea on #2.

#3 - I don't think is a very well thought out suggestion. If we want to make it "realistic" then every player should have the option of selling surplus or otherwise whenever the players deems necessary. This would tie in with the responsibility of the player (as mentioned in #2) and management skills.

#4 This definitely needs to be looked at and reformed. The game places the player in debt without consideration on what the gamer wants. I wonder how the Treasury Department would feel about the current game practice. (I can hear the laughter already. LoL)

#5 Very interesting, but really, this idea for Simcountry the programmers w
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dboyd3702

All worlds
21 Jan 2013 16:33Link
Good luck on number 1, multiple players have complained about that and most have given up trying years ago…