I want to point out that the reason the mongols took over so much land and actually kept it was because they did NOT annex into their 'country'. They gave them a choice between a) joining our empire, stay in charge, pay us a cut of taxes, listen when (if) we make demands...or b) we will kill the current rulers who didn't choose a, put others in charge and give them the choice again.
Needless to say, people chose option a, leading to the 'omfgtwfbbq' size of the mongol empire and some silly easy conquests when the people in charge had the people not in charge realize that they could keep themselves alive by NOT fighting.
Note, this is what I was taught over twenty or so years ago in school, god knows what they say now >.>
Yes, there was looting, pillaging, and all those hijinks, but honestly, everyone in europe was busy doing that to themselves anyways so it wasn't really anything new...
is saying i'm arab, similar to saying i'm asian, or i'm african, or i'm american?
we're all humans, so people in sc are just humans.
mongols are earth humans, they had a great large empire perhaps they got a better war strategy then the others at that time on earth. give credits where they are due, no excuse around it
On this topic....... When the Spanish and the Moors fought and the Spanish pushed into Moor Territory the land they conquered became Spanish territory, it didn't remain moorish territory as it became part of the Spanish nation. Colonies formed by governments are colonies of that governments nation and subsequently part of said nation. The current American land holdings used to be part of Great Britain but were called British Colonies. They were still part of Britain.
it all depends on the gm, they/he can choose to do whatever he wished or wanted.
for us players, it would be nice to have the ability to combine many countries into a big countries
D
Diminic Cameron
All worlds
yea, like capture 4 regions and form 1 province out of them with a cool name..
yep naming your own country, as big as you want. but i think the beauty of it is to manage everything as one unity, instead of going into 4 separate countries to manage the details (all indexes).
per the documentation, if each country is about the size of an american state, then perfect to united them to form a country
T
Tallisibeth na Colliete
All worlds
But remember, each state in the U.S. is still its own state. It collects its own taxes, enforces its state laws, and maintain its National Guard formations. Frankly, the way it is now is somewhat like the U.S. government. Your "slaves" are the various states with your "main" as the capital and seat of power.
D
Diminic Cameron
All worlds
But there should be a way to form them as one country but still keep the aspect of them being separate.
american states were united to form the "united states of america" and directives comes from dc. state patrols are no match to military branches of the nation, which are federal controlled by the federal government. each state may have their own state laws but those laws do not supersed the federal laws.
sc is a game, i am the owner of my countries so i should have the power to choose to be one country or many countries. my sc population has no voice to like or not like me, because there is no voting system in sc for my population.
They do have a voting system. Simians voted eons ago that they would never allow their countries to be combined into one large country, and that is why we don't have it today. They compromised and said we could form empires and rename their beautiful country names, but never be combined. Simians have all the power, you just don't see it. That is why they remain unemployed in your country. They are all camped in the parks in your nation's capitol.
right on kilrain
there seems to be always unemployment regardless of how you manage your empire