Simcountry
Forum Suggestions Please come vote for my suggestion, stick to SC $ and US $

Please come vote for my suggestion, stick to SC $ and US $

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XON Xyooj

All worlds
03 Sep 2013 07:46Link
there should be no need for gold coins (GC) because corporations make SC $ and players pay US $ for monthly fee or premium upgrades. Gold coins are just another confusion to players.

the best GM trading rate for GC and US $ has been $36 US per 360 GCs, and for GC and SC $ has been $43.3B for 1 GC.

do the math on these rates, and you'll get $1 US = $433B SC

but please make it simple, say $1 US = $500B SC or $1 US = $1T SC

please vote yes and for $1 US = $1T SC

thank you
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john V

All worlds
03 Sep 2013 12:06Link
I have to disagree with your idea. The value of a S$ is determined by it's worth on the worlds. The value of a GC needs to be determined by the GM so that he can make a profit.
With your plan, if the GM needs to change his pricing, it would directly impact the economy of the worlds. I feel any sudden changes in the value of a S$ would be even more confusing.
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XON Xyooj

All worlds
03 Sep 2013 23:26Link
gc is just an unnecessary extra obstacle in the exchange

sc is base on simcountry dollars, and USA dollars are what will get you into simcountry, then the direct relationship between these two currencies is sufficient.

on planet earth, there is no need to change your euro dollars into gold, then change gold into USA dollars? euros $ and US $ has a direct exchange rate.

the gm can decide the rate between US $ and sc $ at his will.
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Space313

All worlds
03 Sep 2013 23:36Link
Not only that, there are some players abroad that may not use the US dollar, and may use the Euro, the Pound, or the Yen, etc.
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XON Xyooj

All worlds
04 Sep 2013 07:31Link
i didn't see any other currency on the sign on page, it's US $ to gold coins :)

if you're in another country, your fee is auto converted to USD equivalent?
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XON Xyooj

All worlds
05 Sep 2013 20:57Link
it's not so difficult to understand that we don't need gold coins in this game, because our corporations do not genrate gold coins, but simcountry dollars.

to play this game we need american dollars, or $4 US per month.

just keep it simple, make it that $4 US = $4T SC. if a player is good enough to genrate at least $4T SC every earth month, then that would pay for his monthly fee.

you may ask "how will the gm makes money in this game"?
by getting more players to come play this game. at the current price of 300 GC or $30 US per country, would you rather have 1 players or make it at $1 US per country so you can get 30 players or 30 countries owned?

i've been playing this game for about 1.5 earth years, and i have not ever known any players to sell a greatly developed country for more than 300 GC. most sell for 100 GC (or $10).

common sense is that no intelligent person would buy at
A
Aries

All worlds
05 Sep 2013 21:00Link
There are several things you need to solve first which, I believe, will doom proposals to get rid of gold coins. A few things I can think of offhand.

Are you suggesting a game account with some amount of $US? What criteria do you need to meet to make a withdraw or utilize this account to pay your membership? Keep in mind, strict criteria is currently required for conversion of gold coins, primarily all game entities must be game level 10 or higher.

Also, consider if awards, game level and monthly ranking, are cash how likely this finds itself reinvested into the game compared to gold coins. You need to solve the potential issues with boosters. Will people continue to purchase them with the frequency they do now if prices were converted to $US?

Finally, is is unlikely we will see a conversion of game money to $US. In short, game money is too easy to generate, especially through raiding. Having 100s of trillions is not out of reach
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XON Xyooj

All worlds
05 Sep 2013 21:23Link
@aries,
i think you just answer your own question?
if it is that you must be at game level 10 or higher to convert your SC $ to US $, that's fine with me too.

the skills to earn game levels should be the money/assets generated within the empire or enterprise, and not thru being credit card warrior or raidings (stealing from others).

the more players buy boosters with US$ or SC$, the better it is for the gm and the players. players get to build what they want, gm earns money (whether SC$ or US$).

as i've already said, if i can take one country to game level 10, how difficult is it to take the next 100 countries to game level 10? i believe the current criteria is per country, so i could earn many gold coins as each of my country reach a game level.

if the criteria to reach a game level is the average, of the countries you owned, that make it much more difficult to reach game levels by havi
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Aries

All worlds
05 Sep 2013 22:04Link
Not sure you understand my concern with boosters. Will people be more apt or less apt to purchase a booster if it cost say 25 cents as opposed to some number of gold coins? This gets at whether awards are going to be reinvested in the game at the level they are now.

I think we are on different pages with raiding too. Raiding C3 countries is what I was talking about, not players. Raiding C3s is easy once you learn the blueprint and quickly earns lots of game money. If I could turn these trillions into $US it would be ok with me, cause I would pay my mortgage with it. The question is whether the game can support that.

About game level, this is your suggestion so, no, it isn't obvious what you mean we should be able to do with an account specified in some level of real currency. You believe game level 10 is ok as a requirement to make a withdraw. That is great. One thing to consider though is any possible legality issues. Someone grows t
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XON Xyooj

All worlds
05 Sep 2013 22:06Link
i've been playing this game on and off for a while, getting cash to be positive of $1T SC is not that easy, if you have to develop corps to produce products to be sold on the markets. it took more than two months to get my first trillion SC.

raiding to get trillions is another story though.

and if i am the owner of this game, i would be very happy to buy a player $1 US for 2 months of his time, energy, and enjoyment of playing my game.

my extrapolation would be that to get $1000T in this game would take at least 1 earth year?
and i would gladly hand out $1000 US to the players who has reached game level 10 with $1000T SC to exchange.

incorporated into this game should not just be about the amount of T's SC $ you can generate, but the indexes of your great country, such as population, education, assets, etc....
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Aries

All worlds
05 Sep 2013 22:11Link
Ok, If Andy is around. I hope he agrees with you. By the the end of the month, I believe I will have just that.
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XON Xyooj

All worlds
05 Sep 2013 22:18Link
yes, raiding c3 was what i referring to as well. but i wasn't going to incorporate that as part of your cash in your country. what i would want would be cash you generated within your own country through your corporations.

raidings would help get money to build your corps, but it can only do so much. there is such issues as population, which you cannot transfer from your conquered countries due to the game restrictions/rules?

the game rules said that converting your game assets to real planet earth money is at the discretion of the game owner, and you as a player agreed to that before you became a player. if the game owner is happy or likes you, he/she may convert for you. else too bad because you have a bad relationship with the game owner. it is his rules and you as player agreed to the terms of this contract so you cannot go the legal route. the propose of a contract is to make sure contractual parties do not forget or misunderstan
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XON Xyooj

All worlds
05 Sep 2013 22:30Link
hmmm, if i make $4 US per player per month and have to pay out $1 for a great player who spend 1 earth month playing my game, what should i do?

i think, it's call marketing?
the "marketing simcountry" terms of this game would pay you $10 US per premium player you sign up, why would i not pay you $1?

$10 is more than $1, or i'm still $3 ahead after paying you $1 because you already paid me $4. i'm just giving you $1 back for your hard works playing my game. how many other people will you invite to play simcountry if you could earn $1 even though you have paid $4?

or better yet, you don't pay me anything if you got 4 people to become premium for this game. you play for free as long as this people are premium.

better yet, how about i pay you $1 per premium player that you can get to this game?

we're getting off track, but the bottomline is that this game will be better with lots of p
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Aries

All worlds
05 Sep 2013 22:35Link
Sorry, usually my reputation precedes me. I don't need any lessons about building an empire or transferring population with conquered countries (which you can gain pop with worker trades but that is another topic). Anyway, I have quite an empire on LU that is game level 10. Check it out, country name is Candinnalm.

So, we still cool with me getting $1000 for my 1000t at the end of the month?
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XON Xyooj

All worlds
05 Sep 2013 22:41Link
@aries,
you could get our $1000 US if i am the owner of simcountry....i'm still keep on wishing :)

that population thing was inserted just in case newbees read this post.

i shall check out your empire. there are many great players with great empires, i would hope to join the group some day :)
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XON Xyooj

All worlds
10 Sep 2013 06:15Link
it seems that some players do not fully grasp this ideal.

the awards for reaching game levels should be in SC $ and not in GC as it is now. I have to convert my GC from the awards into SC $ in order to buy the products i need for my corps/country.

all my corps generate SC $ directly, they don't generate GC from their operations.

there is no disadvantage to the gm/owner either, because players cannot trade their SC $ back into US $ until they reach say Game Level 10. and the GM may even put a restriction that the maximum trade would be say $1000T SC for $1000 US in an earth year, every 6 earth months, every 3 earth months, or whatever earth period the GM choose so long as all players know ahead of time before they play the game.

also the players already paying $4 per earth month to play this game. if the players could use the GC they earned to pay this monthly fee, then it may make the GM earn no US $ if the players
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maclean

All worlds
10 Sep 2013 12:34Link
Read this right away, as it will probably soon be deleted or edited--not by me-- I think this is a pretty good idea, just scanning it over. It would be good to get back to free trade in GC, but in lieu of that, since it appears that will never happen again, this plan might just work.
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John Martinez

All worlds
10 Sep 2013 12:38Link
This idea is massively flawed. This would get rid of rewards as the game devs are not going to give us real cash for doing things.
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maclean

All worlds
10 Sep 2013 22:41Link
It is maybe not a perfect idea, and there should be some trade-offs for awards; however, in the old days, you could actually cash out GC and sim$ for cold hard cash. Ask any of the other vets, some of them may remember details.
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XON Xyooj

All worlds
11 Sep 2013 01:15Link
@john,
how can this idea be "massively flawed" when i am only proposing to take one step out of the trading equation.

if A = 2B and B = 3C, what is the flaw to go directly to from A = 6C?
just taking B out of the equation, is this too complicated to understand?

your argument that GM would then not make money from this game does not fly, because we do not pay GM in GC or SC $, but only US $?
and the documentations of this game said you cannot trade game assets for real US $ until you reach a certain levels anyway.

again, we do not get rewards from the game levels in US $ now, do we? we now only get GC for these game level rewards. if you want to use GC to buy products for your corps, you have to again convert to SC $?

the only market for GC is when you buy countries, corps, enterprises. what is wrong with just buying these with SC $, because we generate SC $ from all our operations in sc. my corps do
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XON Xyooj

All worlds
11 Sep 2013 01:19Link
@maclean,
your are a vet in this game, i'm sure you're familiar with most of the good and bad things of this game.

it is an awesome game on how to build your world, with the challenging of limited resources.

there are still issues with the game, but it should be getting better. players like myself would like this game to be the best, and keep it growing with more players.

the concept of the game is brilliant, some of the execution steps just need to be worked on.
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John Martinez

All worlds
11 Sep 2013 02:23Link
i'm 15 and me and my mom don't have the best economic situation and i'm lucky my mom allowed me to use $12 to let me become premium for 3 months, and i'm not the only one here with economic problems. I need to be able to earn rewards to remain premium, keep my enterprise and advance in the game levels. Taking GC and rewards away I may as well sit at game level 3 and talk in the forums forever. Give me and every other player with economic problems 5 million dollars in real life and ill be all smiles and nods for your idea. You idea is flawed that it prevents people with either no or low (student workers or students or teenagers/preteens) incomes to do anything because they need to use real money to do anything and get no rewards. Whats the point of trying to reach a spot and put in loads of hard work day in and out just to get a message that says "yay you got to the next level now do it again but harder and till not get a reward&
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XON Xyooj

All worlds
11 Sep 2013 02:41Link
@john,
may be one of the vets can correct me, but i don't think you can use your 70GC that you earn in reaching game level 5 to pay your monthly fee for another 1.75 months more (at best rate of $4 US = 40 GC)?

so you want another 3 months, then add another $12 US to your account.

i hope that it's the way you imagined, that you can use your earned GC to pay for your membership fee. if that's the case, then i should get many more months to my monthly fee :)
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XON Xyooj

All worlds
11 Sep 2013 02:44Link
oh, my proposal could even get you to earn US $ if you become very good in the game.

if it's allowed, then you can trade your SC $ to US $ with other players who need the SC $ to build their corps.
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John Martinez

All worlds
11 Sep 2013 02:58Link
What? I never.... your just.... i don't even know the words for your idioticness. where did i ever say gc payed for my membership? it costs 30 gc a month per non-main game entity, that is what I mainly use gc for, and for population and Sc.

"oh, my proposal could even get you to earn US $ if you become very good in the game." <this would cost the GM's money which is what I already pointed out.