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Please come vote for my suggestion, stick to SC $ and US $

Topics: Suggestions: Please come vote for my suggestion, stick to SC $ and US $

XON Xyooj

Tuesday, September 3, 2013 - 07:46 am Click here to edit this post
there should be no need for gold coins (GC) because corporations make SC $ and players pay US $ for monthly fee or premium upgrades. Gold coins are just another confusion to players.

the best GM trading rate for GC and US $ has been $36 US per 360 GCs, and for GC and SC $ has been $43.3B for 1 GC.

do the math on these rates, and you'll get $1 US = $433B SC

but please make it simple, say $1 US = $500B SC or $1 US = $1T SC

please vote yes and for $1 US = $1T SC

thank you

john V

Tuesday, September 3, 2013 - 12:06 pm Click here to edit this post
I have to disagree with your idea. The value of a S$ is determined by it's worth on the worlds. The value of a GC needs to be determined by the GM so that he can make a profit.
With your plan, if the GM needs to change his pricing, it would directly impact the economy of the worlds. I feel any sudden changes in the value of a S$ would be even more confusing.

XON Xyooj

Tuesday, September 3, 2013 - 11:26 pm Click here to edit this post
gc is just an unnecessary extra obstacle in the exchange

sc is base on simcountry dollars, and USA dollars are what will get you into simcountry, then the direct relationship between these two currencies is sufficient.

on planet earth, there is no need to change your euro dollars into gold, then change gold into USA dollars? euros $ and US $ has a direct exchange rate.

the gm can decide the rate between US $ and sc $ at his will.


Tuesday, September 3, 2013 - 11:36 pm Click here to edit this post
Not only that, there are some players abroad that may not use the US dollar, and may use the Euro, the Pound, or the Yen, etc.

XON Xyooj

Wednesday, September 4, 2013 - 07:31 am Click here to edit this post
i didn't see any other currency on the sign on page, it's US $ to gold coins :)

if you're in another country, your fee is auto converted to USD equivalent?

XON Xyooj

Thursday, September 5, 2013 - 08:57 pm Click here to edit this post
it's not so difficult to understand that we don't need gold coins in this game, because our corporations do not genrate gold coins, but simcountry dollars.

to play this game we need american dollars, or $4 US per month.

just keep it simple, make it that $4 US = $4T SC. if a player is good enough to genrate at least $4T SC every earth month, then that would pay for his monthly fee.

you may ask "how will the gm makes money in this game"?
by getting more players to come play this game. at the current price of 300 GC or $30 US per country, would you rather have 1 players or make it at $1 US per country so you can get 30 players or 30 countries owned?

i've been playing this game for about 1.5 earth years, and i have not ever known any players to sell a greatly developed country for more than 300 GC. most sell for 100 GC (or $10).

common sense is that no intelligent person would buy at $30 and sell at $10?

we would get a lot more players if a country is $1 US, and players can sell their great countries for say $2 US?

every one (GM and players) make money, everyone happy.

take a look at secondlife, players make money and game owner makes money....everyone happy, and the game has millions of players

simcountry is better than others out there, it's got great potentials.


Thursday, September 5, 2013 - 09:00 pm Click here to edit this post
There are several things you need to solve first which, I believe, will doom proposals to get rid of gold coins. A few things I can think of offhand.

Are you suggesting a game account with some amount of $US? What criteria do you need to meet to make a withdraw or utilize this account to pay your membership? Keep in mind, strict criteria is currently required for conversion of gold coins, primarily all game entities must be game level 10 or higher.

Also, consider if awards, game level and monthly ranking, are cash how likely this finds itself reinvested into the game compared to gold coins. You need to solve the potential issues with boosters. Will people continue to purchase them with the frequency they do now if prices were converted to $US?

Finally, is is unlikely we will see a conversion of game money to $US. In short, game money is too easy to generate, especially through raiding. Having 100s of trillions is not out of reach.

XON Xyooj

Thursday, September 5, 2013 - 09:23 pm Click here to edit this post
i think you just answer your own question?
if it is that you must be at game level 10 or higher to convert your SC $ to US $, that's fine with me too.

the skills to earn game levels should be the money/assets generated within the empire or enterprise, and not thru being credit card warrior or raidings (stealing from others).

the more players buy boosters with US$ or SC$, the better it is for the gm and the players. players get to build what they want, gm earns money (whether SC$ or US$).

as i've already said, if i can take one country to game level 10, how difficult is it to take the next 100 countries to game level 10? i believe the current criteria is per country, so i could earn many gold coins as each of my country reach a game level.

if the criteria to reach a game level is the average, of the countries you owned, that make it much more difficult to reach game levels by having many countries. but with many countries, you get mass scale. with one country, you have to work harder because, to me, the two foundational variables are population (1st) and education (2nd)to create a great nation/empire?

similiar criteria for playing the enterprise version.


Thursday, September 5, 2013 - 10:04 pm Click here to edit this post
Not sure you understand my concern with boosters. Will people be more apt or less apt to purchase a booster if it cost say 25 cents as opposed to some number of gold coins? This gets at whether awards are going to be reinvested in the game at the level they are now.

I think we are on different pages with raiding too. Raiding C3 countries is what I was talking about, not players. Raiding C3s is easy once you learn the blueprint and quickly earns lots of game money. If I could turn these trillions into $US it would be ok with me, cause I would pay my mortgage with it. The question is whether the game can support that.

About game level, this is your suggestion so, no, it isn't obvious what you mean we should be able to do with an account specified in some level of real currency. You believe game level 10 is ok as a requirement to make a withdraw. That is great. One thing to consider though is any possible legality issues. Someone grows tired of the game for whatever reason. Wants to quit but has not made game level 10. They have an account saying they have earned some amount of $US. Do they have a right to it?

XON Xyooj

Thursday, September 5, 2013 - 10:06 pm Click here to edit this post
i've been playing this game on and off for a while, getting cash to be positive of $1T SC is not that easy, if you have to develop corps to produce products to be sold on the markets. it took more than two months to get my first trillion SC.

raiding to get trillions is another story though.

and if i am the owner of this game, i would be very happy to buy a player $1 US for 2 months of his time, energy, and enjoyment of playing my game.

my extrapolation would be that to get $1000T in this game would take at least 1 earth year?
and i would gladly hand out $1000 US to the players who has reached game level 10 with $1000T SC to exchange.

incorporated into this game should not just be about the amount of T's SC $ you can generate, but the indexes of your great country, such as population, education, assets, etc....


Thursday, September 5, 2013 - 10:11 pm Click here to edit this post
Ok, If Andy is around. I hope he agrees with you. By the the end of the month, I believe I will have just that.

XON Xyooj

Thursday, September 5, 2013 - 10:18 pm Click here to edit this post
yes, raiding c3 was what i referring to as well. but i wasn't going to incorporate that as part of your cash in your country. what i would want would be cash you generated within your own country through your corporations.

raidings would help get money to build your corps, but it can only do so much. there is such issues as population, which you cannot transfer from your conquered countries due to the game restrictions/rules?

the game rules said that converting your game assets to real planet earth money is at the discretion of the game owner, and you as a player agreed to that before you became a player. if the game owner is happy or likes you, he/she may convert for you. else too bad because you have a bad relationship with the game owner. it is his rules and you as player agreed to the terms of this contract so you cannot go the legal route. the propose of a contract is to make sure contractual parties do not forget or misunderstand what they get themselves into.

if the criteria is game level 10, and you have $1000T SC at game level 2, you have not yet meet this criteria. if you are at game level 10 and got $1T cash, then you are entitled to cover that to $1 US per our agreed conversion rate?

XON Xyooj

Thursday, September 5, 2013 - 10:30 pm Click here to edit this post
hmmm, if i make $4 US per player per month and have to pay out $1 for a great player who spend 1 earth month playing my game, what should i do?

i think, it's call marketing?
the "marketing simcountry" terms of this game would pay you $10 US per premium player you sign up, why would i not pay you $1?

$10 is more than $1, or i'm still $3 ahead after paying you $1 because you already paid me $4. i'm just giving you $1 back for your hard works playing my game. how many other people will you invite to play simcountry if you could earn $1 even though you have paid $4?

or better yet, you don't pay me anything if you got 4 people to become premium for this game. you play for free as long as this people are premium.

better yet, how about i pay you $1 per premium player that you can get to this game?

we're getting off track, but the bottomline is that this game will be better with lots of players so we can see how earth humans can or cannot build a world :)


Thursday, September 5, 2013 - 10:35 pm Click here to edit this post
Sorry, usually my reputation precedes me. I don't need any lessons about building an empire or transferring population with conquered countries (which you can gain pop with worker trades but that is another topic). Anyway, I have quite an empire on LU that is game level 10. Check it out, country name is Candinnalm.

So, we still cool with me getting $1000 for my 1000t at the end of the month?

XON Xyooj

Thursday, September 5, 2013 - 10:41 pm Click here to edit this post
you could get our $1000 US if i am the owner of simcountry....i'm still keep on wishing :)

that population thing was inserted just in case newbees read this post.

i shall check out your empire. there are many great players with great empires, i would hope to join the group some day :)

XON Xyooj

Tuesday, September 10, 2013 - 06:15 am Click here to edit this post
it seems that some players do not fully grasp this ideal.

the awards for reaching game levels should be in SC $ and not in GC as it is now. I have to convert my GC from the awards into SC $ in order to buy the products i need for my corps/country.

all my corps generate SC $ directly, they don't generate GC from their operations.

there is no disadvantage to the gm/owner either, because players cannot trade their SC $ back into US $ until they reach say Game Level 10. and the GM may even put a restriction that the maximum trade would be say $1000T SC for $1000 US in an earth year, every 6 earth months, every 3 earth months, or whatever earth period the GM choose so long as all players know ahead of time before they play the game.

also the players already paying $4 per earth month to play this game. if the players could use the GC they earned to pay this monthly fee, then it may make the GM earn no US $ if the players are too good in earning GC. I think it is not the case here, because at the end of your sign up period of 3 earth months ($12 US), 6 earth months ($24 US), or 9 earth months ($36 US) then you have to top up again with US $?

nothing change, except no intermediary of GC in the game.

the simple trading rate of $1 US for $1T SC, is easy for everyone to convert.

getting into the game would be just $1 US for the first country. when you first sign up for the game, the cash of your country may be $500B. the beginner's rewards would be for the first 30 earth days, which you could earn up to $900B SC just logging into and playing the game, which is $30B SC per login for at least say 10 earth minutes. if you login every day, then the final bonus is $100B SC at the end of the 30 earth days, that's if-only-if you log in every earth day into the game. if you miss one earth day, then you don't get the final bonus. per GAAP (accounting practices), then you pay $1 US into $1T SC, and all accounted for :)

beside, if you are not hook in the first 30 earth days, then you won't be hook to this game. thus better marketing of the game needs to be done.

game level awards would be in SC $ (instead of GC)as follow:
Game Level 0 = just the beginner's rewards
Game Level 1 = $100B SC
Game Level 2 = $200B SC
Game Level 3 = $300B SC
Game Level 4 = $400B SC
Game Level 5 = $500B SC
Game Level 6 = $600B SC
Game Level 7 = $700B SC
Game Level 8 = $800B SC
Game Level 9 = $900B SC
Game Level 10 = $1000B SC = $1T SC
Game Level 11 = $1500B SC = $1.5T SC
Game Level 12 = $2000B SC = $2T SC
Game Level 13 = $2500B SC = $2.5T SC
Game Level 14 = $3000B SC = $3T SC
Game Level 15 = $3500B SC = $3.5T SC

don't say that GM won't pay $1 US for some one reaching Game Level 10?


Tuesday, September 10, 2013 - 12:34 pm Click here to edit this post
Read this right away, as it will probably soon be deleted or edited--not by me-- I think this is a pretty good idea, just scanning it over. It would be good to get back to free trade in GC, but in lieu of that, since it appears that will never happen again, this plan might just work.

John Martinez

Tuesday, September 10, 2013 - 12:38 pm Click here to edit this post
This idea is massively flawed. This would get rid of rewards as the game devs are not going to give us real cash for doing things.


Tuesday, September 10, 2013 - 10:41 pm Click here to edit this post
It is maybe not a perfect idea, and there should be some trade-offs for awards; however, in the old days, you could actually cash out GC and sim$ for cold hard cash. Ask any of the other vets, some of them may remember details.

XON Xyooj

Wednesday, September 11, 2013 - 01:15 am Click here to edit this post
how can this idea be "massively flawed" when i am only proposing to take one step out of the trading equation.

if A = 2B and B = 3C, what is the flaw to go directly to from A = 6C?
just taking B out of the equation, is this too complicated to understand?

your argument that GM would then not make money from this game does not fly, because we do not pay GM in GC or SC $, but only US $?
and the documentations of this game said you cannot trade game assets for real US $ until you reach a certain levels anyway.

again, we do not get rewards from the game levels in US $ now, do we? we now only get GC for these game level rewards. if you want to use GC to buy products for your corps, you have to again convert to SC $?

the only market for GC is when you buy countries, corps, enterprises. what is wrong with just buying these with SC $, because we generate SC $ from all our operations in sc. my corps do not make profit/loss in GC, do your corps make profit/loss in GC?

i want to be able to trade $X US for $Y SC, with everyone in this game. there is none of these in the game now. the incentive to be good in this game, should be to allow good players to make these kinds of trades. It does not harm the game at all, and if the GM wants to police these trading then he can even add a fee for handling these transactions for the players. doesn't the GM get pay a fee of 15 GC when buy a country from another player? same as i am proposing, just not GC but SC $

US $ and SC $ are what make the sc worlds functional....stick to them for simplicity to all participants.

XON Xyooj

Wednesday, September 11, 2013 - 01:19 am Click here to edit this post
your are a vet in this game, i'm sure you're familiar with most of the good and bad things of this game.

it is an awesome game on how to build your world, with the challenging of limited resources.

there are still issues with the game, but it should be getting better. players like myself would like this game to be the best, and keep it growing with more players.

the concept of the game is brilliant, some of the execution steps just need to be worked on.

John Martinez

Wednesday, September 11, 2013 - 02:23 am Click here to edit this post
i'm 15 and me and my mom don't have the best economic situation and i'm lucky my mom allowed me to use $12 to let me become premium for 3 months, and i'm not the only one here with economic problems. I need to be able to earn rewards to remain premium, keep my enterprise and advance in the game levels. Taking GC and rewards away I may as well sit at game level 3 and talk in the forums forever. Give me and every other player with economic problems 5 million dollars in real life and ill be all smiles and nods for your idea. You idea is flawed that it prevents people with either no or low (student workers or students or teenagers/preteens) incomes to do anything because they need to use real money to do anything and get no rewards. Whats the point of trying to reach a spot and put in loads of hard work day in and out just to get a message that says "yay you got to the next level now do it again but harder and till not get a reward". Xon you have to look at all people's perspectives not just yours. And I know Jan "don't share personal stuff people will use it against you". But this time it's to prove a point.

not everyone has the money to blow on stuff for this game and need the GC rewards to buy stuff, and when I say they wont make money it is because I said giving us money for rewards would make them loose money.

XON Xyooj

Wednesday, September 11, 2013 - 02:41 am Click here to edit this post
may be one of the vets can correct me, but i don't think you can use your 70GC that you earn in reaching game level 5 to pay your monthly fee for another 1.75 months more (at best rate of $4 US = 40 GC)?

so you want another 3 months, then add another $12 US to your account.

i hope that it's the way you imagined, that you can use your earned GC to pay for your membership fee. if that's the case, then i should get many more months to my monthly fee :)

XON Xyooj

Wednesday, September 11, 2013 - 02:44 am Click here to edit this post
oh, my proposal could even get you to earn US $ if you become very good in the game.

if it's allowed, then you can trade your SC $ to US $ with other players who need the SC $ to build their corps.

John Martinez

Wednesday, September 11, 2013 - 02:58 am Click here to edit this post
What? I never.... your just.... i don't even know the words for your idioticness. where did i ever say gc payed for my membership? it costs 30 gc a month per non-main game entity, that is what I mainly use gc for, and for population and Sc.

"oh, my proposal could even get you to earn US $ if you become very good in the game." <this would cost the GM's money which is what I already pointed out.

XON Xyooj

Wednesday, September 11, 2013 - 03:35 am Click here to edit this post
cool down, no need to heat up :)

i'm trying to go an extra step beyond your proposal, making this game better for all :)

John Martinez

Wednesday, September 11, 2013 - 12:19 pm Click here to edit this post
no not really. Your reward system wouldn't be done because it would cost the gm's money, not make them any. People wouldn't like the no GC rewards that your idea places in action.

XON Xyooj

Wednesday, September 11, 2013 - 10:05 pm Click here to edit this post
how does this proposal cost the GM money?
when the GM is rewarding the game level in SC $, instead of GC?

my proposal probably will make more money for the GM, because if each country is at the GM price of $1 US ($1T SC), then more people would buy more countries.

as i have illustrated before for a new player, you earn the starter's rewards up to $1T, which is exactly the same amount of money that you put into the game = $1 US.

if you're buying another c3 with its current cash of $500B, then this $1T SC capital that you put in makes the country to have $1.5T SC to start off.

everything is accounted for by the accepted accounting standards on earth.

i am sure many people feel uneasy to pay $30 US per country, but i think most people do not even think about paying $1 US per country and buy 30 countries?

or that it is so hard to generate $1T in cash with sc corps, a lot more people would be willing to trade $1 US to get $1T SC so they could buy all the things they need to build their sc corps?

again, if you become so good in this game that your corps generated many T (trillions of SC $) you could sell these game money to other not so good players, such as $2T SC for $1 US, which would be much better then the GM rate of $1T SC for $1 US. and if the GM wants to make sure no one is cheating anyone, then the GM becomes the transfer medium and get pay say $1M SC? everyone in this game makes money, and everyone should be very happy to invest more US $ into the game :)

you seem to be confused, i'm just asking to get rid of GC. and that everything be base on US $ and SC $. the rewards for the game levels will just be in SC $ which you can use right away to build your corps and do whatever you need to do in your sc worlds.

this is so much easier and less confusion for every participant?

note that this is a suggestion to the owner of this game, whether it will be impliment or not needs to be assessed by this person. it is a proposal that i think would add more dynamics into this game.

John Martinez

Wednesday, September 11, 2013 - 10:43 pm Click here to edit this post
"oh, my proposal could even get you to earn US $ if you become very good in the game. " That would cost the Gm money.

XON Xyooj

Wednesday, September 11, 2013 - 10:51 pm Click here to edit this post
the gm is not making any US $ now because he/she only gets pay in GC now. the only US $ he/she gets is the $4 per month per player?

you earning US $ from me is making the GM loss money? did you miss that the GM could be the transfer medium and earn a commission (SC $ or US $)on these transactions between players? getting something is better then getting nothing? this is on top of the $4 monthly fee, okay?

John Martinez

Wednesday, September 11, 2013 - 10:54 pm Click here to edit this post
Also SC for rewards? thats not much of a reward. Also GC is required for boosters, so getting rid of gc gets rid of boosters. The gm's are prob not gonna accecpt your idea.

stick to SC $ and US $, get rid of GC XON Open 2/9

9/10 people down voted it, one of the two that up voted it is you so i didn't count your vote.

but nine out of ten man the Gm's only add things popular amung the premium's and yours is obviously not popular to anyone but one other person. Also the poll ended yesterday so there are no more votes.

John Martinez

Wednesday, September 11, 2013 - 10:56 pm Click here to edit this post
Get paid in GC? what that's anything but the truth. it's $12 for a 3 month premium account, most people buy three months multiple times or buy the longer premium accounts. How does the Gm not get paid in Usd? You need to straighten ur shit out Xon, and even if you did it's already down voted and no one wants it.

XON Xyooj

Wednesday, September 11, 2013 - 11:12 pm Click here to edit this post
the gm is only making money if players buy GC to convert to SC $, which you were complaining about being too low?

or when there are new premium players trying this game out.

as i've already, trading $1 US for $1T SC and the GM can keep $0.10 US as the transfer commission...this is better than getting GC.

may be you didn't notice that some players are so good that they have thousands of GC from the rewards and constantly generating trillions SC that they don't know what to do with these? they must be bored too, if they already reach the #1 in their world, so what else do they do?

why not provide them incentives for these good players to help some of us not so good players? these players transactions would be the incentives to keep all the players.

it is not costing the GM anything, he/she is earning US $/SC $ for these transactions.

you paying back the GM 30 GC for your second empire or enterprise is not making the GM any US $ anyways?

XON Xyooj

Wednesday, September 11, 2013 - 11:35 pm Click here to edit this post

let's just be happy that hopefully yours will get us 1 GC for 250B SC :)

my proposal is perhaps beyond many's comprehension, it's too strategic/longterm for some to realize its implications to the game and players.

John Martinez

Thursday, September 12, 2013 - 01:10 am Click here to edit this post
how about instead of asking to get rid of gc's try requesting to have that ability available. Put up a new vote asking for it to be possible for people to buy SC$ or GC from players for USD.

XON Xyooj

Thursday, September 12, 2013 - 10:32 pm Click here to edit this post
virtual asset was what you're talking about, but it seems that gm did not have control over virtual asset and was abuse because perhaps some buyers did not get exactly what they paid US $ for.

direct trading is already a good start to eliminate abuses, cheatings, lyings,'s just not "direct" enough but rather an auction/ebay style of trading. if direct trading is truly direct trading, then buyer and seller can trade directly with each other just like direct contracts you can do with countries/corps.

at the moment there is no market to trade SC $ to GC, but only GC to SC $?


Sunday, September 29, 2013 - 03:05 am Click here to edit this post
I really like the Gold Coin. with out it, The Futures of our Children is going nowhere.

If i Lease in this space, The Cause effect Sciences will also be moving in some Anomaly Research LB's, Franks, V.A.T. Position could go to you!.
Fact is i have another person in mind already.
"i have a Dream", it is beginning too take shape,
Yes i realize a Currency Exchange is at the Desk of Mirak L. and not easy too implement. Our experts are studying Currency failures, and want too get in too.


Saturday, October 19, 2013 - 02:06 am Click here to edit this post
we will have too
replace our Security's
institute Soon , Or

Fight a Sumo Group.

What threatens our Nations todays, is the Timidity, of Presidents, Leading too Gangs attacking the RISK -Takers, whom Create Wealth. The Privelidge of those, whom thru no fault of their own, Grew up with Wealth are attacked by the Hating spite of Inequality.
While, a Great Frustration is on the rise, a Frustration, that Rules in Fear too speak of your Rights around the Agressor States, The Frustration takes over the Economy, replacing it with a Battalion of Crony's, ever popping up and Waving their Overvalued No's, Cants unable too, wont, Who are you, Your nobody!
Had you Given up, they would have GoNAFTA your Sister next. Well, here i am Yes' Thursdays Man!
is waking up the Play-numbs, bringing, them thru
your Nings Necks nite-Mare, report, showing them a Moving Market, Standing their shot-talk, commit-Tea. Deum's Empty, Sorry, Boss, no Good, and Letting YOU Succeed, by Taking your Money over too Ian Cameron, before those Russian Economist, haul off your Net current user's too UPROAR 2 or 3. See:
a Deadly new Foe, on the Horizon. these could have been Tom Clancy's Last words. Paleo export with-out a Representative, is no Good. Get involved at Ian Cameron's,
"Naval superiority is a thing of the past, SPACE SUPERIORITY IS A THING OF THE PRESENT!!!!!!!!"

the Committee to Elect IAN CAMERON too the Security Council on W.G., is sponsored by the British Stock Exchange(BSE), Shell an Shark company, Monro Bay Factory Maintenance. & "theUniversityofWellhead".

XON Xyooj

Sunday, October 20, 2013 - 11:23 am Click here to edit this post
english please :)

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