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Forum Suggestions Direct Trade, Space Trade, and Shuttle prices

Direct Trade, Space Trade, and Shuttle prices

J
Josias

All worlds
01 Dec 2013 18:54Link
My email to the GM
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Currently, on the direct trading, many of the products, have a minimum price that is several times larger than the converted cost. No one is going to pay GC for something they could get cheaper with Game Cash.

Because of quality, and market adjustments, the "window," price should be wide enough to offer minimum quality, at a discount, while still allowing enough upper-price play to offer High Quality stuff.

Unable to check all the prices on space stations, but they should follow the theme. no one is gonna spend hard to earn GC on a product they can get cheaper, by converting the GC to cash, and buying the product traditionally. The value, would be to buy products, and sell them at a discount, giving those that invest such a way, a deal.

Sadly, their is very little point to pay more, with a harder to get resource, for easy to get resources.

Additionally, with the
S
SuperSoldierRCP

All worlds
01 Dec 2013 21:09Link
I agree with Josias on a couple things.

#1... The GM needs to close all space stations and refund everyone for the docks the currently have and make 1 space station with 250 docks. Once filled up then they can create a second station and so on. We have docks that sell services and food. No one will go to space for those items.

#2...Also space should come with other incentives besides just trading assets but we can work it out later.

#3... Space goods cost a good amount and dont make a real profit unless you trade them in space an no one really does. Ive tried and ive made very little money, most of it came from bombers/nukes but now that's changed.

A space maintenance unit corp sells its goods for 60M per and only makes 120 per year = 7.2B a year without Quality or production increases. Where a corporation mining ---WOOD--- makes 9.3B.
Space should be one of the most profitable ventures. There's no reason
J
Josias

All worlds
01 Dec 2013 23:59Link
I did add direct trading for a reason.
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Offer Construction

Market Price for units: 0.95 GC
Minimum you have to ask for units: 0.63 GC
Maximum you can ask for units: 1.27 GC

Number of units offered: 20,000,000
Quality offered: 328
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At 40B per coin, the min price 0.63 GC for 20M Construction, works out to paying 25.2B. Currently the MP of construction on LU, is 331, which is near the max price. That same 20M Constuction, would cost 21.7B, with quality. Even adjusted for quality, the lowest price that can be asked, is higher than what a player could pay for it, traditionally. Further, with the max manual sales price equaling 200Q. Their is Zero Chance, the buyer could sell out for equal value.

Who's gonna buy something like that? The feature is broken. The mechanics work fine, but their is some tuning that is just isn't being done.

J
Josias

All worlds
02 Dec 2013 00:09Link
Now is i could sell that same 20M construction, at half the GC price. some one buying it would get a deal, and i'd get GC, a deal for me.

Further, i should be able to offer a similar deal on direct trading for low q products.

This is not true with every product. How ever, it gets old to watch the GM leave their projects half done. Especially when they are more and more making us use GC, (and real dollars,) to use incomplete features, that may not be revisited, for years.