S
SuperSoldierRCP
All worlds
14 Dec 2013 05:19Link
I was trying to make some navy units and the ammo is all messed up.
Some units need a MASSIVE amount of ammo and some have very little.
12 destroyers use 8 torpedoes per attack = 96 per defense but the unit requires 10800. Meaning it has enough ammo for 113 ATTACKS!!!
Where navy defense missiles only have enough for 12 attacks.
Things like offensive weapons(seals) in some unit units only have enough for 6 attacks...
These numbers are completely off balance. Id like to ask the GM to fix these units. Id like to suggest that the GM set a new stranded for these units.
I'd like to suggest the GM take the number of weapons per fleet times it by how much they use in battle and make the default for all weapons 20 or 30 battles worth.
Some units need a MASSIVE amount of ammo and some have very little.
12 destroyers use 8 torpedoes per attack = 96 per defense but the unit requires 10800. Meaning it has enough ammo for 113 ATTACKS!!!
Where navy defense missiles only have enough for 12 attacks.
Things like offensive weapons(seals) in some unit units only have enough for 6 attacks...
These numbers are completely off balance. Id like to ask the GM to fix these units. Id like to suggest that the GM set a new stranded for these units.
I'd like to suggest the GM take the number of weapons per fleet times it by how much they use in battle and make the default for all weapons 20 or 30 battles worth.