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drys0013
All worlds
26 Jul 2014 12:43Link
This is a proposal for the GM to add an option even if it cost us a gold coin, to allow a simulated PvP battle vs a player. A wager by the countries./empires involved is the prize, but the game allow this to be a simulated battle. Here's what the game does: It copies the selected country and allows the 2 players to fight without loss. The whole battle is simulated and the countries act like its a new country, no one take control at the end of war and only the wager is consumed. The country has no wait time in war and it does not matter about secured mode or war levels in this simulated battle. even at 1-5 gold coins (i'd hope for 1 g/c) i'd and other players would love to test their skills against another player. Here is the catch, the limit the new state is created as simulated (uses no goods/services ect) is limited to 6 game months or what the GM would find acceptable. SO: simulated battles w/ no losses or war level/protectio
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Aries
All worlds
26 Jul 2014 18:15Link
I am against this idea. Fake wars already exist against against the computer. I don't think additional features that further the idea that real wars against players are so terrible are needed.
If you want to spar with a player, use existing game features. Each take a C3. Send in your weapons and go at it. The idea that I am going to continually stock weapons, that I never will use, so that I can simulate them for a fake war with another player seems too far fetched to me.
If you want to spar with a player, use existing game features. Each take a C3. Send in your weapons and go at it. The idea that I am going to continually stock weapons, that I never will use, so that I can simulate them for a fake war with another player seems too far fetched to me.
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drys0013
All worlds
27 Jul 2014 13:27Link
aries, I agree with part of what you say. Yep we can take slave and do it ourselves or have the game allow us to do it. In c3 wars, you can't use some weapon types and it has limits. Of course reason why i semi-agree with you is that it has the potential to be abused and leave wars to becoming fake all the time using such feature. Maybe a limit on how often you could use such a feature or you must be in same federation to use this feature would make the idea more sound.
The intent of the idea was a practice mode for some of our new players, so they can build and learn at same time. It was never meant as you speak of it, maybe i should call it a temporary training mode, i just expanded the idea past the original intent.. It wasn't about sparing as much as about teaching and getting practice with weapons you don't usually use in c3 battles. Of course with more than just counter strikes as a defense. I see your point nonetheless. you are prob
The intent of the idea was a practice mode for some of our new players, so they can build and learn at same time. It was never meant as you speak of it, maybe i should call it a temporary training mode, i just expanded the idea past the original intent.. It wasn't about sparing as much as about teaching and getting practice with weapons you don't usually use in c3 battles. Of course with more than just counter strikes as a defense. I see your point nonetheless. you are prob
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Rage Fury
All worlds
29 Jul 2014 20:02Link
War games do exist in the real world. They are definitely a valid training method. However there should be some cost like maintenance and supplies for example.
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ELCapitano
All worlds
31 Jul 2014 09:19Link
I like rage styles comments about war games being in real world.
Perhaps a feature could be added to allow fed member to participate in war game with each other? It would add some more interaction in that department and more cohesion when defending and attacking in PvP wars.
Perhaps a feature could be added to allow fed member to participate in war game with each other? It would add some more interaction in that department and more cohesion when defending and attacking in PvP wars.