Simcountry
Forum Suggestions New game feature suggestions

New game feature suggestions

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Michael Servus Dei Defensor Fideique Populorum

All worlds
12 Aug 2015 13:19Link
1. A new trade called 'banking': banking corporations can engage themselves in share market (either independent or the one we are having) and corporate loan

2. Banks can determine their interest rates to attract customers

3. Countries can set up their own currencies and choose to allow free-floating in the exchange market or pegged to the Simcountry Cash Unit (which is used in all puppet states controlled by Gamemaster)
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Volvo

All worlds
17 Aug 2015 00:37Link
I'm agree with you, Michael. Besides the possibility to set up corporations named "banks", each country should can own their currency. :)
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Michael Servus Dei Defensor Fideique Populorum

All worlds
22 Aug 2015 15:08Link
Sorry Shu Pei I don't get what you mean.
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Madoff

All worlds
23 Aug 2015 04:47Link
Speaking of suggestions, if I were you I would use Populi instead of Populorum.

Populorum is the genitive plural for people or nation. You might be defending more than one nation, such as an empire. But one would think populi, as the genitive singular for people or nation, would include an empire. Defensor Populi was a common title. Defensor Populorum just seems redundant and I don't believe that was used.
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Michael Servus Dei Defensor Fideique Populorum

All worlds
24 Aug 2015 09:47Link
Madoff thanks for your good idea! Are you taking some sort of Latin course?
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Madoff

All worlds
25 Aug 2015 04:14Link
I finished school awhile ago. We were expected to achieve reading proficiency in either Latin or ancient Greek, so I did both. I try to keep up since I'm still a bit of a history buff.
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Michael Servus Dei Defensor Fideique Populi

All worlds
25 Aug 2015 15:53Link
Michael Madoff SPD

Wow great! I'm not well-versed in Koine or Attic. Just started Latin. Haven't read even Caesar :P Only read some works by Augustine and Medieval writers.....

Read some letters by Cicero from Wheelock Latin Reader. If only I had more time for Latin!!!


Vale.
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Dubhthaigh

All worlds
26 Aug 2015 00:56Link
Ah Wheelock's Latin, fun times!

I'd suggest Michael Servus Dei et Defensor Populi Fideique, it's a little cleaner. That said, the classical latinist in me isn't at all sure on the placement of Defensor (it's a more modern English/French usage) and feels you should maybe put it at the end of the sentence (good classical form).. Then again I did skip most of my Latin classes :3
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Michael Servus Dei Defensor Fideique Populi

All worlds
26 Aug 2015 10:50Link
Gratias tibi ago Dubhthaigh!

Waiting for the 7-day restriction on changing public profile to pass.

Checked a Latin lexicon and it says 'defensor' is classical according to Oxford Latin Dictionary. I got the idea to use this word from the British Monarchy's title.

And I'm more than happy and surprised that there are still Latin learners here on Simcountry!!!

I know it's tangential to the topic, but do Latinists like you and Madoff learn prose compo at school? As a self-learner this's a trickier task.
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Michael Servus Dei Defensor Fideique Populi

All worlds
26 Aug 2015 10:52Link
By the way, is there a way W3Creative gets to know my idea?
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Jonni

All worlds
26 Aug 2015 13:58Link
A couple of us read the forum every day and save all the great feedback we get from the community (even if we don't respond to a thread, we definitely read it).
Wether its a cool new feature idea, a bug report, complaints, general feedback, or anything else really. We appreciate all of it and try to integrate as much of the feedback as we can into the short/long term planning.
We can't get to everything right away so we do our best to prioritise depending on how much of an impact we think a feature/improvement will have on the overall gameplay experience AND how much time it will take us to implement. Bugs are the exception of course.

your suggestions:
1. As I understand it, your suggestion is to create a "bank" corporation type, that profits from loaning out money and trading in shares. This is in essence what is already possible as a country/enterprise.
We discussed this in-house a long time ago and deci
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Dubhthaigh

All worlds
26 Aug 2015 15:33Link
Any time, Michael :-)

Yes exactly, the word existed as "one who defends" in Classical Latin, but *I think* only assumed a titular significance under modern European monarchies. Could be wrong though.

Thankfully I switched degree before the composition side of things became too heavy, it was definitely the hardest aspect of the language. I can't remember how deep the latter chapters of Wheelock go into it, so maybe you should try translating e.g. Cicero's letters into Latin and comparing that with the original? That should highlight the perils of projecting English language patterns and phrases onto it :P

Thanks for that explanation Jonni. In terms of #3, would it not be interesting to implement a basic form of local currency control consisting perhaps of a simple slider: It may be used to peg your currency at a higher or lower % relative to the world standard. A simple explanation above could outline th
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Michael Servus Dei Defensor Fideique Populi

All worlds
26 Aug 2015 15:56Link
Jonni thanks for the wonderful explanation.

I second Dubhthaigh's idea on #3. I came up with this idea since, as you all know, the global stock market is watering down and depreciation of currencies is raging. So it is a good idea to have a basic form of local currency so that Simcountry provides a more complete macroeconomic experience to its players.

As far as pegging is concerned, is it good to limit the exchange rate to a considerable range while allow players to try having float exchange rates? Simply a figure indicating the world standard will do. This 'world standard' may be set with reference to certain parameters which take into account, say, global export value, global total production value, factory utilization rate, etc. Then in this case the 'world standard' actually reflects the world economy.

I'm not an IT expert so perhaps it's a tedious process to evaluate all the possible risks and
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Volvo

All worlds
27 Aug 2015 03:14Link
Thanks for the explanation, Jonni.

The idea of a Central Bank in main country, for example, is that the entity will be responsible for government payments (Soldiers, Officers, doctors, nurses, etc.) and manage loans given to others, buy or sell country shares; also country spending by the government.

A central bank in each country could be the intermediary of government transactions with the global economy, without necessarily getting involved in the strictly private part of the economy have. Perhaps would not necessarily be a corporation, it may be an entity. Only one per country.

You're right about the diversity of currencies, it could be chaos.

I suggest further that on the main page of every country there is room for flag, seal and picture of the president. It could change the video window to another location, for example, with Simcountry tutorials.

It could be an option for the Spanish language
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Michael Servus Dei Defensor Fideique Populi

All worlds
27 Aug 2015 19:23Link
Yes Volvo has raised very good ideas! English, Spanish and probably more languages may help attract players from different part of the world.
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Madoff

All worlds
27 Aug 2015 20:09Link
The simplest way to create central banks is to change the name of the "Loans" page of countries to "Central Bank."
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ToeCutter

All worlds
27 Aug 2015 22:01Link
Just be glad that SC$ aren't Guilders ;p