J
James the Fair
All worlds
29 Aug 2015 21:33Link
I think slave countries should automatically be made available to play for other players who could manage one of those countries on behalf of another player. This I thought, would be ideal for those who wish to generally play the peaceful game only of just managing and running the country like they would do now and treat it like their own, except they will not be able to declare war on other countries since they are only a slave country, except for their leader if they wish to break away and gain independence from them.
However, they will be still able to build up their own military for their own defense, and if they were ever invaded by another player, they will instead be a slave country to the new conqueror. This I also thought, could very well be a way to eventually abolish the war levels, or at least ease a lot of the current restrictions.
I have also done a rough idea of some new rules and functions below
Slave countr
However, they will be still able to build up their own military for their own defense, and if they were ever invaded by another player, they will instead be a slave country to the new conqueror. This I also thought, could very well be a way to eventually abolish the war levels, or at least ease a lot of the current restrictions.
I have also done a rough idea of some new rules and functions below
Slave countr
A
Asadel Mohamed
All worlds
27 Oct 2015 01:16Link
So u are saying we should give people ability to come and grief the empires we have built for ouselves for our time and money. Maybe i got it all wrong but thats how it seemed to me.
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hcarl0804
All worlds
27 Oct 2015 11:48Link
Not a good idea, in my opinion. This is why the game allows you to conquer a c3 country and make it a slave in the first place. I agree with Asadel in that after you spend weeks or months building up a slave for yourself, why would anyone want to just give it away.
M
Madoff
All worlds
27 Oct 2015 16:03Link
I believe James' point is that the game would be better with more player interaction. His suggestion essentially proposes a system of feudalism or colonialism. Using existing game features, players have created those scenarios before, and can do that now.
The overlord or emperor can provide military security for his underling while the vassal or colony provides various products or services to his superior. Those products or services can include some strategic materials or weapons, worker exchanges of certain types, defense support, military access, etc.
For example, when I was Laguna's overlord, he used to take over my bankrupt c3-sized slaves after I was done pillaging them. That gave me debt relief while he got the satisfaction of conquering my poorly defended wastelands. This arrangement was a way for that sucker to pay me tribute.
The overlord or emperor can provide military security for his underling while the vassal or colony provides various products or services to his superior. Those products or services can include some strategic materials or weapons, worker exchanges of certain types, defense support, military access, etc.
For example, when I was Laguna's overlord, he used to take over my bankrupt c3-sized slaves after I was done pillaging them. That gave me debt relief while he got the satisfaction of conquering my poorly defended wastelands. This arrangement was a way for that sucker to pay me tribute.
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shadrenrune
All worlds
31 Oct 2015 23:24Link
I would be someone's slave, the master protects me while I build healthy pop and make army corps that feeds his or her war effort. But as last, the others are right most will troll hard work... Not only that the game offers a option to pay out gc in the form of cash, thous people will flot around taking over high value slaves and selling them right form under you.