Simcountry is a multiplayer Internet game in which you are the president, commander in chief, and industrial leader. You have to make the tough decisions about cutting or raising taxes, how to allocate the federal budget, what kind of infrastructure you want, etc..
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Manually Change Income Tax Rates

Topics: Suggestions: Manually Change Income Tax Rates

Zen

Friday, October 23, 2015 - 09:56 am Click here to edit this post
I know this topic has been reviewed on here a few times before, but I believe it's a very very important feature that deserves more attention.

Presidents should have the ability to set income tax levels. This should be a premium member only ability, and should also have an option in the automation feature for inexperienced players to keep the default income tax rate.

These rates will change by a small percentage each month to the desired rate, basically like salary level but with % per month change. with the ability to buy a booster with gc to boost rate changes like salaries.

Presidents will be able to set individual tax rates for each worker type/income level with the ability to set extreme rates, a simple 0-100% system. Example an extremely high rate will lower birth rates. Increase death rates. Lower population spending. An extremely low rate will increase birth rates. Decrease death rates. Stimulate population spending. With the ability to set everyone equally if you wanted or seperately.

Restrictions on this feature should be enforced however. Countries with a very high finance index for example over 210 should not be allowed to enforce extremely high income tax on its population, simply by a "max percentage" restriction. Countries with a very low financial index for example 60 should not be allowed to keep income taxes at an extremely low rate. This restriction is simply to keep very wealthy players from taking advantage of the system for welfare index, since they can just keep feeding money into the country from other sources. These restrictions should be enforced in levels depending on the severity of their financial index above/below the minimal number( to allow some freedom )

The rates set should be able to be seen by any other player if the president keeps the financial index open. The rates should be hidden if the president keeps their financial index hidden. The rates should show up either on the financial page itself, or on the employment page if it is not secret.

I do not know much about the investment fund although this feature would play a role in how large their investment fund can be. Same goes for housing and other aspects.

The income tax rate should have a very large impact on the welfare index and population spending.

The income tax rate should have a score. This score can be a way for players to see how it changes their welfare or simply added to the country score as well.( although this could make it very easy for players to earn more score through low tax so I think it shouldn't have a large effect if any )

Lastly, the rates should have a large impact on education/health contributions.

Obviously this isn't how it would be exactly, but hopefully something similar? I think most if not all players would enjoy experimenting the benefits of this feature.

Share your thoughts, this is just something I'd love to have implemented into the game. I know this feature would take a very long time but I believe it's worth it. It gives a whole new aspect on how people want to run their country/empire towards left-right governments and their own economic views/strategies. If it's already being developed I apologize lol I'm just hyped about the possibility.

Madoff

Friday, October 23, 2015 - 11:57 am Click here to edit this post
As you know, the gamemasters have said a number of times that making citizen tax rates customizable would require redesigning a bunch of features. That's not practical since other improvements need priority.

Presidents already have plenty of ways to influence the income of a country. They already can change citizen tax revenue by changing the composition of the workforce.

Zen

Friday, October 23, 2015 - 10:16 pm Click here to edit this post
I see. Thanks for letting me know that, I just posted without really looking. I know about workforce changes too. I have more high tech workers then normal workers which gives me high tax for my size.

CrackerJack

Saturday, October 24, 2015 - 04:52 pm Click here to edit this post
Raising your salaries ( corporate, government, and what you require from CEOs) will obviously give you more taxes. Some CEOs want high welfare/production and low taxes, then pay like 150 salary. Try to get rid of these.


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