Simcountry
Forum Suggestions Bioweapons

Bioweapons

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Brianf2907

All worlds
25 Sep 2017 02:39Link
Just a thought but........

How about Bioweaponry? (Like diseases,mutants,monstrosities,ect.)
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Aries

All worlds
25 Sep 2017 03:32Link
How would they work? What would they bring that is not currently in the game? Is there a danger that there is enough complexity in the game already, that adding even more weapons is too much?

This suggestion needs more development. You might as well ask "how about unicorns, dragons, or wizards".
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Heisenberg

All worlds
25 Sep 2017 04:44Link
I want train tracks.
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Brianf2907

All worlds
25 Sep 2017 18:30Link
It would be like how a chemical missile does damage exept it can grow and spread in numbers.

The death toll would be high given enough time.
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Aries

All worlds
25 Sep 2017 23:29Link
So, what would not give it time? Can my hospitals do something? Also, I am not convinced this is interesting enough for an addition yet. I am not adequately excited.

Heisenberg, you have train tracks. You country should show exactly how many miles of track you have. You simply lack any trains..
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Brianf2907

All worlds
26 Sep 2017 18:28Link
With enough health index it could be solved quickly

Im still thinking the process though
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Heisenberg

All worlds
26 Sep 2017 18:45Link
Oh, right.....TRAINZ

But I want em to move on the map....and don't skimp on the choochoo smoke.
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Sheepman RGB

All worlds
27 Sep 2017 22:57Link
How about bio trains? They are like twinkees, sims eat and die and destroy entire populations if you buy them, though they dont consume any other food products!! Main ingredident will be instead of cream, corn, nothing but corn in there stomachs and there shit, they can sift through each other feces and eat the corn out of it!! amazinng!! also make an "organic" bio train that already features failed to digest corn inside already. To let you know they also vegan


Bio trains!!! Corn for re-consumption!! Serious stomach problems!!! recycling!! whew!!
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Heisenberg

All worlds
28 Sep 2017 01:40Link
That escalated quickly. LOL
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Brianf2907

All worlds
28 Sep 2017 04:07Link
Thats a good idea.......

Like poisoning a country before you attack you mean.
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Sheepman RGB

All worlds
28 Sep 2017 04:41Link
Yeah i have seen some effects of one eating lots of corn!!! amazing really. Belly full of corn like a cow. Though really i believe eating corn is good, just so you can feed your shit to cattle, kind of like a compost thing, then they can shit corn to.

But it is also a bio weapon, a biotrain a twinkee mixed with a poopturd filled with corn and makes you gag out your guts when you eat the corn. Would be a top seller at any simulated grocery store.

Its a good thing. That, those, a missile filled with biowaste more specifically containing: raw sewage portapotty included, used feminine products, used condoms, used diapers, smoked ciggerete butts, used drink containers, left over/spoiled food products, dental/surgical waste, animal care/surgical waste, used syringes with random traces of various chemicals, and toxic molds. That would be kind of an effective tool. Recycling at its f
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Heisenberg

All worlds
28 Sep 2017 04:50Link
Strategic ShitCorn Bombs
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Andy

All worlds
28 Sep 2017 19:00Link
Bio weapons are complex as the damage should spread across borders and hit countries that are not involved in the war.
We had that with some nukes but scaled it down as peaceful players were hit.

If we limit the effect to the country itself, than these weapons will be the same as chemical weapons.

We are now thinking about the existing nukes and chemical weapons and already started making some changes.

The aim is to diversify these weapons and give them specific use.

We also think that the way they work now, they are hardly used, very expensive and many times just destroy 100% of any target.

This might be realistic, but not very interesting. most are the same.

So we are now looking at ways to diversify, limit the damage in some cases, and also reduce their price. The price was reduced several times already.

Any suggestion for specific use of strategic weapons will be welcome.
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Yankee

All worlds
28 Sep 2017 21:36Link
I want catapults so I can fling all my dead cattle and hogs into my enemy's forts.

A couple of days in the hot sun once the supply of VICKS has expired and everything else would be a cakewalk.
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Heisenberg

All worlds
28 Sep 2017 23:14Link
Know what this forum needs? A like button for posts.
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Sheepman RGB

All worlds
29 Sep 2017 02:39Link
Sweet!!! use corns for chemical missiles!! just kidding. Corns main purpose is for entertainment of looking at in feces!!


Though i believe:

Nuclear attacks should always have a news spread message, and a nuclear fallout regarding any nuclear attack, though there could be some scaled based on tactical nuclear weapons vs subermarines/nuclear missiles, while strats being the highest on the scale.

While over the years i have attacked inactives with a chemical missile to test, i hit its offensive base and created a "chemical war disaster" no major or anything just said chemical war disaster. But this was only by hitting an offensive base weirdly enough. Though this wasent the case last time, as last time i had launched a series of nuclear attacks with no major/minor disaster and no fallout, but pretty extensive population damage.


Main points being:

-Keep strategics as they are damage wise or make
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Brianf2907

All worlds
29 Sep 2017 13:02Link
What about quarantine units? And supplies to pervent them from spreading the disease.