L
Lord Mndz
30 Jul 2019 20:30
Link
Considering all major improvement made to countries I think it is also a time to improve CEO gameplay.
Countries had ~50M population and they have ~130M now which let to improve profits significantly also defense costs have been reduced so that further improved their economic situation.
Currently I have >700 corporations in my CEO and it is hardly making any money while a single country with 250 corporations is making much more.
What could be done to balance this situation better?
I can probably continue with many more items, but I hope that this is giving a clue what I would like to be improved.
Please feel free to add more
Countries had ~50M population and they have ~130M now which let to improve profits significantly also defense costs have been reduced so that further improved their economic situation.
Currently I have >700 corporations in my CEO and it is hardly making any money while a single country with 250 corporations is making much more.
What could be done to balance this situation better?
- Remove corporations max limit
- increase number of corporations build in your own countries
- reduce fixed costs only CEO is paying
- remove government cost of having many corporations
- improve numbers of people employed
- increase total production > there are so huge shortages in the worlds
- increase total production of public corporations
- increase spending limits
- add more trading options, like selling and buying depending on price on the market
- add bonuses of using local/common trading market
- allow to switch production for 10 corporations per game month without paying
- add bonuses of using materials produced by own CEO corporations
- allow sabotaging the countries and corporations
I can probably continue with many more items, but I hope that this is giving a clue what I would like to be improved.
Please feel free to add more
