Simcountry
Forum Suggestions For inspiration - SC trading system 2.0

For inspiration - SC trading system 2.0

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Lord Mndz

All worlds
18 Sep 2019 21:06Link
I will add the explanation of this later tomorrow. The new trading and resources planning mechanism could be achieved with few not major upgrades. This would create a new dimention of resources planning and trading that would lift this game a lot.

SC trading system update


This doesn't not include:
  • Local/Common markets as they are "corporation to corporations" trade relation.
  • Manual delivery of good to corporations either by CEO or Country

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johnV

All worlds
19 Sep 2019 14:46Link
What if the Common Market was set up like an actual market?
Your corps deliver all of their products to the market. Your ent, countries and corps buy what they need. Whatever is left gets sold on the World Market.

I would really like an easier way to have corps supplied with a percentage of their demand and to have state corps sell to my ent.
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Lord Mndz

All worlds
19 Sep 2019 18:33Link
test.
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Lord Mndz

All worlds
19 Sep 2019 18:43Link
Hi All,

I see a huge potential with some rather small updates to create very good trading mechanism which would allow players to enjoy trading. This is one of my old dreams for Sim Country, so let me share it.

Step 1. Automatically supply corporations from stock

Currently if you buy cheap resources from the market with your CEO or country you can only deliver them to corporations manually. I suggest:

  • To add checkbox(Yes/No) on corporations strategy page to indicate if resources have to be firstly delivered from stock.
  • If resources are not available at country/CEO stock only then corporation would put request to buy that on the market

from stock


Step 2. Allow to schedulle contracts from Country;s stock to CEO and vice versa

Currently you can initiate only single contract from country to CEO or fr
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Lord Mndz

All worlds
19 Sep 2019 21:16Link
John,
You could do that even without local market. If all corporations sell to a country and take what they need from the stock of the country, the rest would be sold by country by following selling strategy.
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johnV

All worlds
20 Sep 2019 14:16Link
From your step 1, I'm thinking you see it's a pain to keep the SWM corps supplied. This would compensate for my request to have fractional unit contracts. Either way would be an improvement.

Step 2, I agree, we should be able to contract from State corps to the Enterprise.

Step 3, it would be nice to auto-sell based on price. This may even lessen the product dumping.

The CEO could be better integrated into the empire.
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Lord Mndz

All worlds
20 Sep 2019 17:56Link
John, step2 is from country/ceo stock to ceo/country stock.

It would be also nice to tune buying strategy page to trigger trading depending on price, but this is more complex, as you would need to know what amounts to buy, or how mutch to invest.

It would be interesting to see if other players also miss more trading features.
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Lord Mndz

All worlds
21 Sep 2019 11:18Link
Currently if market price drops bellow profitable level, corporations are still selling to the market. To prevent this you would need to manually hold production for all these corporations individually. This is very cumbersome as you would need to investigate when they reach this level and restore production when selling is profitable again. In my proposed system you would only need to sell production to the country then country would sell when price in the market reaches the price player wants to sell at.

Also this would encourage players to investigate situation in the market to see what cheap resources to buy.
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Andy

All worlds
25 Sep 2019 13:56Link
Good suggestions here but one error.
These are not small updates.

no problem if we are talking about a large effect on game playing.

I am not putting this aside but we currently have several features, asked for earlier and important and some we promised a long time ago and I am pushing to get them done.

one is very major but cannot be discussed ahead of time.
don't hold your breath but we really want to upgrade Simcountry.
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Lord Mndz

All worlds
25 Sep 2019 17:09Link
Andy, i know that you do your best and appreciate it!

In my world the above would be pretty large change as instead of mostly working with education priorities i would be working with trade strategies. I am sure there are lots of people who like this gamestyle, but i know this is complex as many components are needed to make it right, lets wait for a good moment.
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Andy

All worlds
26 Sep 2019 14:10Link
I am sure you are right.
as I said, there are some other features we want to do first.

we are also trying to attract more players and if numbers will grow, we will be able to move faster.
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Lord Mndz

All worlds
26 Sep 2019 15:16Link
This is fair enough
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John Galt

All worlds
28 Sep 2019 19:17Link
Andy are you guys doing any kind of advertising to promote the game? I know there are reddit groups dedicated to web browser games.
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Andy

All worlds
03 Oct 2019 17:05Link
We are in fact advertising right now.

if you have an idea, please let me know.

Also, please check the Marketing Simcountry feature on the lower left side of the simcountry page.
some people make use of it and earn cash.
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Lord Mndz

All worlds
17 Oct 2020 06:41Link
.
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Lord Mndz

All worlds
17 Oct 2020 07:01Link
today ceo has no good way how to organize resources for corporations, buy when market is low and have corporations use cheap resources. whole resources gaming funcionality is missing.