U
Unsthable
All worlds
07 Sep 2023 00:21Link
I'm sure this has been suggested before, but throwing it out there again just in case.
Multiple corporations, most notably the various Maintenance corporations, consume partial units of supplies (e.g. Strategic Maintenance uses 0.06 Nuclear Missiles per month in production). These corporations for the most part can be very valuable, but they also require considerably more micromanaging of supplies especially when contracting.
Obviously I don't know the game's coding and how intensive the change would be, but I suggest being able to contract partial units through common or local market. It would help level out some of the industries that experience massive swings of profit and debt without requiring the constant babysitting that they currently do.
Multiple corporations, most notably the various Maintenance corporations, consume partial units of supplies (e.g. Strategic Maintenance uses 0.06 Nuclear Missiles per month in production). These corporations for the most part can be very valuable, but they also require considerably more micromanaging of supplies especially when contracting.
Obviously I don't know the game's coding and how intensive the change would be, but I suggest being able to contract partial units through common or local market. It would help level out some of the industries that experience massive swings of profit and debt without requiring the constant babysitting that they currently do.