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22 May 2024 17:34
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Hello!
Here's a list of relatively small proposals that could help the game play better, be less tedious, or more accessible. Other players in the simcountry chat seemed receptive to these ideas as well. The goal of the post is to propose ideas that could be considered for future development. Thanks to all the players who assisted with this.
1. Change new accounts to have "peaceful" game levels instead of "including defense." The defense indices are mostly based off the game from long ago, and new players often go bankrupt. "Including defense" requires new players to buy an unclear amount of weapons - and a decent amount of them, in order to level up.
Allowing them to get to level 3 easily without buying more weapons is probably a better way for them to stay engaged and have a healthy country state. Defaulting starter countries to be "peaceful" game levels is a great way to do this. Most new players never find the option to switch between the two from what I see in chat.
2. Allow multiple items to be selected and shipped at once in space. This in particular would help TA become more fun and less tedious. At some point, this may even be necessary for TA to be viable. You should be able to look at your list of products in a space center and select them all at once for shipment to a different location. Currently, you have to select *one* and then select its destination, qty, etc, and then select the next *one.* When you're shipping dozens of products, this becomes extremely time-consuming.
3. Empire-wide or account-wide settings changes. Players with multiple countries should have access to "account settings" for their "settings" page in their countries, their "automation" page in their countries, their "garrison blueprints" page in their countries, as well as "settings for new corporations." It'd make the game significantly easier to manage for anyone with more than just a country or two, while not interfering with a player's ability to get into detail.
4. Adjust thresholds for Security Council. Currently aid can only be given to new countries with under 2T in net cash. Virtually every new country *starts* with more than that.
As the game has evolved, new country population has shifted from roughly 7 million to roughly 25 million. There are now many more corporations in starter countries, and this results in starter countries having much more "net cash." We need to update the security council threshold to reflect this. Perhaps instead of 2T, we should move it to 5T or 10T. It hasn't been awarded to anyone in a very long time.
The council giving money to new players is a great way to create interaction with our newest members and for the new players to meet others.
5. Do not create messages for your inbox or countries from yourself.
If I send myself a CEO corporation to one of my countries, I get a message in my country and in my inbox. If I create a trade proposal from one of my countries to another I get messages. If I invite myself to my own federation, I get messages. This isn't a huge priority but it'd be a nice quality of life update if was fixed.
Thanks for your consideration!
Here's a list of relatively small proposals that could help the game play better, be less tedious, or more accessible. Other players in the simcountry chat seemed receptive to these ideas as well. The goal of the post is to propose ideas that could be considered for future development. Thanks to all the players who assisted with this.
1. Change new accounts to have "peaceful" game levels instead of "including defense." The defense indices are mostly based off the game from long ago, and new players often go bankrupt. "Including defense" requires new players to buy an unclear amount of weapons - and a decent amount of them, in order to level up.
Allowing them to get to level 3 easily without buying more weapons is probably a better way for them to stay engaged and have a healthy country state. Defaulting starter countries to be "peaceful" game levels is a great way to do this. Most new players never find the option to switch between the two from what I see in chat.
2. Allow multiple items to be selected and shipped at once in space. This in particular would help TA become more fun and less tedious. At some point, this may even be necessary for TA to be viable. You should be able to look at your list of products in a space center and select them all at once for shipment to a different location. Currently, you have to select *one* and then select its destination, qty, etc, and then select the next *one.* When you're shipping dozens of products, this becomes extremely time-consuming.
3. Empire-wide or account-wide settings changes. Players with multiple countries should have access to "account settings" for their "settings" page in their countries, their "automation" page in their countries, their "garrison blueprints" page in their countries, as well as "settings for new corporations." It'd make the game significantly easier to manage for anyone with more than just a country or two, while not interfering with a player's ability to get into detail.
4. Adjust thresholds for Security Council. Currently aid can only be given to new countries with under 2T in net cash. Virtually every new country *starts* with more than that.
As the game has evolved, new country population has shifted from roughly 7 million to roughly 25 million. There are now many more corporations in starter countries, and this results in starter countries having much more "net cash." We need to update the security council threshold to reflect this. Perhaps instead of 2T, we should move it to 5T or 10T. It hasn't been awarded to anyone in a very long time.
The council giving money to new players is a great way to create interaction with our newest members and for the new players to meet others.
5. Do not create messages for your inbox or countries from yourself.
If I send myself a CEO corporation to one of my countries, I get a message in my country and in my inbox. If I create a trade proposal from one of my countries to another I get messages. If I invite myself to my own federation, I get messages. This isn't a huge priority but it'd be a nice quality of life update if was fixed.
Thanks for your consideration!