L
Laguna
All worlds
08 Mar 2026 21:24Link
I should begin this by apologising to Tom Willard. When the idea of tying corps to Game Level was first floated, I was not a fan. My concerns laid with pushing players to pursue Game Levels as a goal, and the ability of C3s to respond to market imbalances to bring them to equilibrium. Now I am of the mind that not all markets need to be in balance, as these imbalances create niches specifically for players.
By limiting C3s to build corps up to level 3 we are essentially creating some markets that are reserved to players. Were we to implement this as things are this would affect 32 corps. These are essentially strategic weapons, space, maintenance and upgrades. Naturally, all these products will continue to be traded on the world market as normal to avoid complete disruption.
Focusing on strategic weapons and space industries. These goods only exist to fulfill player goals - they aren't essential to satisfy population
By limiting C3s to build corps up to level 3 we are essentially creating some markets that are reserved to players. Were we to implement this as things are this would affect 32 corps. These are essentially strategic weapons, space, maintenance and upgrades. Naturally, all these products will continue to be traded on the world market as normal to avoid complete disruption.
Focusing on strategic weapons and space industries. These goods only exist to fulfill player goals - they aren't essential to satisfy population