Simcountry is a multiplayer Internet game in which you are the president, commander in chief, and industrial leader. You have to make the tough decisions about cutting or raising taxes, how to allocate the federal budget, what kind of infrastructure you want, etc..
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Self canceling contracts? (Fearless Blue)

Topics: Problems: Self canceling contracts? (Fearless Blue)

shane vataja (Fearless Blue)

Tuesday, January 20, 2009 - 10:28 pm Click here to edit this post
why are my contracts slowly canceling themselves? i set full production to my country and they are slowly lowering the ammount being sold to myself wile the production is actualy increasing this is coming from my country youwillfall period on LU

Yankee (Fearless Blue)

Wednesday, January 21, 2009 - 07:30 pm Click here to edit this post
It's really quite simple, you are attempting to buy on contract more than your spending allows.

shane vataja (Little Upsilon)

Wednesday, January 21, 2009 - 08:20 pm Click here to edit this post
no i am not contracting more than 600b on weapons (wich are most of the contracts) per month and i have a few trillion in cash in the country still.

Yankee (Fearless Blue)

Wednesday, January 21, 2009 - 10:24 pm Click here to edit this post
It doesn't matter ... you can actually contract MORE than 600B per month however, once you spend any money and lower your spending limit for the month if the game sees that it will cut your contracts. This is easy to do with anything being automatically ordered on immediate. Unfortunetly even if you catch the order and cancel it, the money is not spent but the buying space is. (another W3C fix done to frustrate some players)

Most likely cause for that is in the case of weapons contracts, consumption purchases or manually entered buy orders.

i.e. you have 600B per month spending and you purchase 300B that only leaves you 300B if the total of the contracts is above 300B contract amounts are pared down slowly.

If you want to rely on contracts you have to stay away from manual purchasing, and really fine tune your buying strategies.

Use to be players would offer MORE than a company was able to produce to compensate for that some ... W3C stopped that by limiting how much you can offer.

shane vataja (Fearless Blue)

Sunday, February 1, 2009 - 01:48 am Click here to edit this post
hmm i guess that is posable... ild call that a bug almost. the contracts should be removed from ur spendign limit

CorporatePartner (Fearless Blue)

Friday, December 9, 2011 - 08:45 am Click here to edit this post
Coming on 3 [earth] years later, and this is still happening. Just had like 100 corporations "spontaneously" delete new contracts that were set up, one-corporation-at-a-time, within the past week. Absolutely ridiculous...

..so, add another one to "Santa's List". :)

update: 600+ clicks and 320+ page loads later, they are back...for now...

WitchyPoo (Golden Rainbow)

Friday, December 9, 2011 - 05:16 pm Click here to edit this post
wow how disgustingly laborious


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