Simcountry is a multiplayer Internet game in which you are the president, commander in chief, and industrial leader. You have to make the tough decisions about cutting or raising taxes, how to allocate the federal budget, what kind of infrastructure you want, etc..
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Losing population

Topics: Problems: Losing population


Tuesday, October 2, 2012 - 11:01 pm Click here to edit this post
Windsor on FB is losing population at a pop level of 44M. Surely this level of pop, 44M, is still small enough to have natural growth. Its not a really old country, hasnt sold any pop, has a health index of 140.

I think this is too low for a country with reasonable health and welfare to be losing population already.


Wednesday, October 3, 2012 - 07:23 am Click here to edit this post
Game Gods at work again!


Wednesday, October 3, 2012 - 11:48 am Click here to edit this post
But how does the welfare in the neighbour contries look? If one of them is Nirvana, maybe emigration is still an option?


Wednesday, October 3, 2012 - 07:06 pm Click here to edit this post
The migration index is 62 and 1637 emmigrated (immigrated?) last month. My neighbours are all C3s except one which is mine and virtually a duplicate of Windsor. It too loses pop at this level.

The game says the number of hospitals required for good quality is 375, I have 560 in that country. So much for the good quality advice. Of course it's not that simple, I have to consider age spread, but the death rate shows a greater rate for the older the people get and the population spread shows greater numbers of young people than old, including the ones of birthing age.

Over 60M ish I can understand keeping the population numbers steady should be harder, but at 40 odd million...? Haha, maybe I should close all my high risk corps like mining and chemicals!


Thursday, October 4, 2012 - 08:19 pm Click here to edit this post


Friday, October 5, 2012 - 02:50 pm Click here to edit this post
GM just looking for new ways to hoover are GC/ cash/ pop


Saturday, October 6, 2012 - 09:50 pm Click here to edit this post
Yeah, well, thanks SS, but I was kind of hoping for a more definitive answer, maybe a GM comment...?

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