I had the same problem too. I tried to create a long range battalion with 125 heavy artillery cannons and 125 heavy tanks. (It's not intended to engage in combat with enemy forces. Its sole purpose is to demolish enemy cities, factories, forts, etcetera, after the enemy defenses have been destroyed by other military units. That's why it has no defensive weapons and only the cheapest of offensive weapons.) In total, I had selected 250 weapons (125 heavy artillery + 125 heavy tanks), which is the minimum required number of weapons for a long range battalion. I had the necessary tanks and artillery pieces in my inventory, and consequently, I had all the necessary weapons to create the unit WITH THE WEAPONS WHICH I HAD SELECTED FOR IT. However, I didn't have many of the weapons needed to create a long range battalion with the DEFAULT weapons. For instance, I didn't have offensive aa batteries, anti tank missile batteries, or
Alright, there is a new development in this. I found, if you do meet the required number of weapons, you can indeed click the "next" button and create the unit. The problem is, the "next" button remains shaded giving the illusion that it will not work since you don't meet requirements.
Thanks for these comments.
we will look into it coming Monday and fix if wrong.
experiencing the same thing when trying to create air wings , even though i have min number of weapons , the next button remains shaded because iam not having the diverse type of weapons that are originally required for the unit , need fix please
The "next" button indeed remained shaded when creating new units but could be used.
the problem was solved the next day.